Files
drop-app/src-tauri/src/state.rs

32 lines
941 B
Rust

use crate::{
db::{ApplicationStatus, ApplicationTransientStatus, Database},
DB,
};
pub type GameStatusWithTransient = (Option<ApplicationStatus>, Option<ApplicationTransientStatus>);
pub struct GameStatusManager {}
impl GameStatusManager {
pub fn fetch_state(game_id: &String) -> GameStatusWithTransient {
let db_lock = DB.borrow_data().unwrap();
GameStatusManager::fetch_state_with_db(game_id, &db_lock)
}
pub fn fetch_state_with_db(
game_id: &String,
db_lock: &Database,
) -> GameStatusWithTransient {
let offline_state = db_lock.applications.statuses.get(game_id).cloned();
let online_state = db_lock.applications.transient_statuses.get(game_id).cloned();
if online_state.is_some() {
return (None, online_state);
}
if offline_state.is_some() {
return (offline_state, None);
}
(None, None)
}
}