import aclManager from "~/server/internal/acls";
import libraryManager from "~/server/internal/library";

export default defineEventHandler(async (h3) => {
  const allowed = await aclManager.allowSystemACL(h3, ["game:delete"]);
  if (!allowed) throw createError({ statusCode: 403 });

  const gameId = getRouterParam(h3, "id")!;

  await libraryManager.deleteGame(gameId);

  return {};
});
