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Game specialisation & delta versions (#323)
* feat: game specialisation, auto-guess extensions * fix: enforce specialisation specific schema at API level * fix: lint * feat: partial work on depot endpoints * feat: bump torrential * feat: dummy version creation for depot uploads * fix: lint * fix: types * fix: lint * feat: depot version import * fix: lint * fix: remove any type * fix: lint * fix: push update interval * fix: cpu usage calculation * feat: delta version support * feat: style tweaks for selectlaunch.vue * fix: lint
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@@ -7,7 +7,11 @@ import libraryManager from "~/server/internal/library";
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export const ImportVersion = type({
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id: "string",
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version: "string",
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version: type({
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type: "'depot' | 'local'",
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identifier: "string",
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name: "string",
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}),
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displayName: "string?",
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launches: type({
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@@ -16,6 +20,7 @@ export const ImportVersion = type({
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launch: "string",
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umuId: "string?",
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executorId: "string?",
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suggestions: "string[]?",
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}).array(),
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setups: type({
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@@ -25,6 +30,10 @@ export const ImportVersion = type({
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onlySetup: "boolean = false",
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delta: "boolean = false",
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requiredContent: type("string")
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.array()
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.default(() => []),
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}).configure(throwingArktype);
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export default defineEventHandler(async (h3) => {
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@@ -47,7 +56,7 @@ export default defineEventHandler(async (h3) => {
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if (validOverlayVersions == 0)
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throw createError({
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statusCode: 400,
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statusMessage: "Update mode requires a pre-existing version.",
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statusMessage: `Update mode requires a pre-existing version for platform: ${platformObject.platform}`,
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});
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}
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}
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