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* feat: add ui for library source management * fix: lint
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69
server/api/v1/admin/library/sources/index.post.ts
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69
server/api/v1/admin/library/sources/index.post.ts
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@ -0,0 +1,69 @@
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import { type } from "arktype";
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import { randomUUID } from "crypto";
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import { LibraryBackend } from "~/prisma/client";
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import { throwingArktype } from "~/server/arktype";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import libraryManager from "~/server/internal/library";
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import { libraryConstructors } from "~/server/plugins/05.library-init";
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import type { WorkingLibrarySource } from "./index.get";
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const CreateLibrarySource = type({
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name: "string",
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backend: "string",
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options: "object",
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}).configure(throwingArktype);
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export default defineEventHandler<{ body: typeof CreateLibrarySource.infer }>(
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async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, [
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"library:sources:new",
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]);
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if (!allowed) throw createError({ statusCode: 403 });
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const body = await readValidatedBody(h3, CreateLibrarySource);
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const backend = Object.values(LibraryBackend).find(
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(e) => e == body.backend,
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);
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if (!backend)
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throw createError({
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statusCode: 400,
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statusMessage: "Invalid source backend.",
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});
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const constructor = libraryConstructors[backend];
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try {
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const id = randomUUID();
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const library = constructor(body.options, id);
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// Test we can actually use it
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if ((await library.listGames()) === undefined) {
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throw "Library failed to fetch games.";
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}
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const source = await prisma.library.create({
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data: {
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id,
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name: body.name,
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backend,
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options: body.options,
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},
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});
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await libraryManager.addLibrary(library);
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const workingSource: WorkingLibrarySource = {
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...source,
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working: true,
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};
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return workingSource;
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} catch (e) {
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throw createError({
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statusCode: 400,
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statusMessage: `Failed to create source: ${e}`,
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});
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}
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},
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);
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