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Rearchitecture for v0.4.0 (#197)
* feat: database redist support * feat: rearchitecture of database schemas, migration reset, and #180 * feat: import redists * fix: giantbomb logging bug * feat: partial user platform support + statusMessage -> message * feat: add user platform filters to store view * fix: sanitize svg uploads ... copilot suggested this I feel dirty. * feat: beginnings of platform & redist management * feat: add server side redist patching * fix: update drop-base commit * feat: import of custom platforms & file extensions * fix: redelete platform * fix: remove platform * feat: uninstall commands, new R UI * checkpoint: before migrating to nuxt v4 * update to nuxt 4 * fix: fixes for Nuxt v4 update * fix: remaining type issues * feat: initial feedback to import other kinds of versions * working commit * fix: lint * feat: redist import
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@@ -1,7 +1,13 @@
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import type { Prisma } from "~/prisma/client/client";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import { handleFileUpload } from "~/server/internal/utils/handlefileupload";
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import { ArkErrors, type } from "arktype";
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import type { Prisma } from "~~/prisma/client/client";
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import aclManager from "~~/server/internal/acls";
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import prisma from "~~/server/internal/db/database";
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import { handleFileUpload } from "~~/server/internal/utils/handlefileupload";
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const UpdateMetadata = type({
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name: "string?",
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description: "string?",
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});
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["game:update"]);
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@@ -11,7 +17,7 @@ export default defineEventHandler(async (h3) => {
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if (!form)
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throw createError({
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statusCode: 400,
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statusMessage: "This endpoint requires multipart form data.",
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message: "This endpoint requires multipart form data.",
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});
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const gameId = getRouterParam(h3, "id")!;
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@@ -20,20 +26,20 @@ export default defineEventHandler(async (h3) => {
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if (!uploadResult)
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throw createError({
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statusCode: 400,
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statusMessage: "Failed to upload file",
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message: "Failed to upload file",
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});
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const [ids, options, pull, dump] = uploadResult;
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const id = ids.at(0);
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// handleFileUpload reads the rest of the options for us.
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const name = options.name;
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const description = options.description;
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const body = UpdateMetadata(options);
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if (body instanceof ArkErrors)
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throw createError({ statusCode: 400, message: body.summary });
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const updateModel: Prisma.GameUpdateInput = {
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mName: name,
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mShortDescription: description,
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...(body.name ? { mName: body.name } : undefined),
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...(body.description ? { mShortDescription: body.description } : undefined),
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};
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// handle if user uploaded new icon
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