Rearchitecture for v0.4.0 (#197)

* feat: database redist support

* feat: rearchitecture of database schemas, migration reset, and #180

* feat: import redists

* fix: giantbomb logging bug

* feat: partial user platform support + statusMessage -> message

* feat: add user platform filters to store view

* fix: sanitize svg uploads

... copilot suggested this

I feel dirty.

* feat: beginnings of platform & redist management

* feat: add server side redist patching

* fix: update drop-base commit

* feat: import of custom platforms & file extensions

* fix: redelete platform

* fix: remove platform

* feat: uninstall commands, new R UI

* checkpoint: before migrating to nuxt v4

* update to nuxt 4

* fix: fixes for Nuxt v4 update

* fix: remaining type issues

* feat: initial feedback to import other kinds of versions

* working commit

* fix: lint

* feat: redist import
This commit is contained in:
DecDuck
2025-11-10 10:36:13 +11:00
committed by GitHub
parent dfa30c8a65
commit 251ddb8ff8
465 changed files with 8029 additions and 7509 deletions

View File

@ -1,8 +1,8 @@
import { type } from "arktype";
import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
import aclManager from "~/server/internal/acls";
import libraryManager from "~/server/internal/library";
import metadataHandler from "~/server/internal/metadata";
import { readDropValidatedBody, throwingArktype } from "~~/server/arktype";
import aclManager from "~~/server/internal/acls";
import libraryManager from "~~/server/internal/library";
import metadataHandler from "~~/server/internal/metadata";
const ImportGameBody = type({
library: "string",
@ -27,14 +27,14 @@ export default defineEventHandler<{ body: typeof ImportGameBody.infer }>(
if (!path)
throw createError({
statusCode: 400,
statusMessage: "Path missing from body",
message: "Path missing from body",
});
const valid = await libraryManager.checkUnimportedGamePath(library, path);
if (!valid)
throw createError({
statusCode: 400,
statusMessage: "Invalid library or game.",
message: "Invalid library or game.",
});
const taskId = metadata
@ -44,7 +44,7 @@ export default defineEventHandler<{ body: typeof ImportGameBody.infer }>(
if (!taskId)
throw createError({
statusCode: 400,
statusMessage:
message:
"Duplicate metadata import. Please chose a different game or metadata provider.",
});