Rearchitecture for v0.4.0 (#197)

* feat: database redist support

* feat: rearchitecture of database schemas, migration reset, and #180

* feat: import redists

* fix: giantbomb logging bug

* feat: partial user platform support + statusMessage -> message

* feat: add user platform filters to store view

* fix: sanitize svg uploads

... copilot suggested this

I feel dirty.

* feat: beginnings of platform & redist management

* feat: add server side redist patching

* fix: update drop-base commit

* feat: import of custom platforms & file extensions

* fix: redelete platform

* fix: remove platform

* feat: uninstall commands, new R UI

* checkpoint: before migrating to nuxt v4

* update to nuxt 4

* fix: fixes for Nuxt v4 update

* fix: remaining type issues

* feat: initial feedback to import other kinds of versions

* working commit

* fix: lint

* feat: redist import
This commit is contained in:
DecDuck
2025-11-10 10:36:13 +11:00
committed by GitHub
parent dfa30c8a65
commit 251ddb8ff8
465 changed files with 8029 additions and 7509 deletions

View File

@ -15,12 +15,13 @@ class DownloadContextManager {
}
> = new Map();
async createContext(game: string, versionName: string) {
const version = await prisma.gameVersion.findUnique({
async createContext(game: string, versionPath: string) {
const version = await prisma.version.findFirst({
where: {
gameId_versionName: {
gameId: game,
versionName,
gameId: game,
versionPath,
game: {
isNot: null,
},
},
include: {
@ -38,9 +39,9 @@ class DownloadContextManager {
this.contexts.set(contextId, {
timeout: new Date(),
manifest: JSON.parse(version.dropletManifest as string) as DropManifest,
versionName,
libraryId: version.game.libraryId!,
libraryPath: version.game.libraryPath,
versionName: versionPath,
libraryId: version.game!.libraryId!,
libraryPath: version.game!.libraryPath,
});
return contextId;