Rearchitecture for v0.4.0 (#197)

* feat: database redist support

* feat: rearchitecture of database schemas, migration reset, and #180

* feat: import redists

* fix: giantbomb logging bug

* feat: partial user platform support + statusMessage -> message

* feat: add user platform filters to store view

* fix: sanitize svg uploads

... copilot suggested this

I feel dirty.

* feat: beginnings of platform & redist management

* feat: add server side redist patching

* fix: update drop-base commit

* feat: import of custom platforms & file extensions

* fix: redelete platform

* fix: remove platform

* feat: uninstall commands, new R UI

* checkpoint: before migrating to nuxt v4

* update to nuxt 4

* fix: fixes for Nuxt v4 update

* fix: remaining type issues

* feat: initial feedback to import other kinds of versions

* working commit

* fix: lint

* feat: redist import
This commit is contained in:
DecDuck
2025-11-10 10:36:13 +11:00
committed by GitHub
parent dfa30c8a65
commit 251ddb8ff8
465 changed files with 8029 additions and 7509 deletions

View File

@ -1,5 +1,5 @@
import type { Prisma } from "~/prisma/client/client";
import { MetadataSource } from "~/prisma/client/enums";
import type { Prisma } from "~~/prisma/client/client";
import { MetadataSource } from "~~/prisma/client/enums";
import prisma from "../db/database";
import type {
_FetchGameMetadataParams,
@ -13,13 +13,14 @@ import type {
import { ObjectTransactionalHandler } from "../objects/transactional";
import { PriorityListIndexed } from "../utils/prioritylist";
import { systemConfig } from "../config/sys-conf";
import type { TaskRunContext } from "../tasks";
import taskHandler, { wrapTaskContext } from "../tasks";
import { randomUUID } from "crypto";
import { fuzzy } from "fast-fuzzy";
import { logger } from "~/server/internal/logging";
import { createGameImportTaskId } from "../library";
import type { GameTagModel } from "~/prisma/client/models";
import { logger } from "~~/server/internal/logging";
import libraryManager, { createGameImportTaskId } from "../library";
import type { GameTagModel } from "~~/prisma/client/models";
import type { TaskRunContext} from "../tasks/utils";
import { wrapTaskContext } from "../tasks/utils";
import taskHandler from "../tasks";
export class MissingMetadataProviderConfig extends Error {
private providerName: string;
@ -175,15 +176,8 @@ export class MetadataHandler {
if (!provider)
throw new Error(`Invalid metadata provider for ID "${result.sourceId}"`);
const existing = await prisma.game.findUnique({
where: {
metadataKey: {
metadataSource: provider.source(),
metadataId: result.id,
},
},
});
if (existing) return undefined;
const okay = await libraryManager.checkUnimportedGamePath(libraryId, libraryPath);
if (!okay) return undefined;
const gameId = randomUUID();