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Rearchitecture for v0.4.0 (#197)
* feat: database redist support * feat: rearchitecture of database schemas, migration reset, and #180 * feat: import redists * fix: giantbomb logging bug * feat: partial user platform support + statusMessage -> message * feat: add user platform filters to store view * fix: sanitize svg uploads ... copilot suggested this I feel dirty. * feat: beginnings of platform & redist management * feat: add server side redist patching * fix: update drop-base commit * feat: import of custom platforms & file extensions * fix: redelete platform * fix: remove platform * feat: uninstall commands, new R UI * checkpoint: before migrating to nuxt v4 * update to nuxt 4 * fix: fixes for Nuxt v4 update * fix: remaining type issues * feat: initial feedback to import other kinds of versions * working commit * fix: lint * feat: redist import
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@ -1,5 +1,5 @@
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import type { Prisma } from "~/prisma/client/client";
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import { MetadataSource } from "~/prisma/client/enums";
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import type { Prisma } from "~~/prisma/client/client";
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import { MetadataSource } from "~~/prisma/client/enums";
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import prisma from "../db/database";
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import type {
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_FetchGameMetadataParams,
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@ -13,13 +13,14 @@ import type {
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import { ObjectTransactionalHandler } from "../objects/transactional";
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import { PriorityListIndexed } from "../utils/prioritylist";
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import { systemConfig } from "../config/sys-conf";
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import type { TaskRunContext } from "../tasks";
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import taskHandler, { wrapTaskContext } from "../tasks";
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import { randomUUID } from "crypto";
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import { fuzzy } from "fast-fuzzy";
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import { logger } from "~/server/internal/logging";
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import { createGameImportTaskId } from "../library";
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import type { GameTagModel } from "~/prisma/client/models";
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import { logger } from "~~/server/internal/logging";
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import libraryManager, { createGameImportTaskId } from "../library";
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import type { GameTagModel } from "~~/prisma/client/models";
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import type { TaskRunContext} from "../tasks/utils";
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import { wrapTaskContext } from "../tasks/utils";
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import taskHandler from "../tasks";
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export class MissingMetadataProviderConfig extends Error {
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private providerName: string;
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@ -175,15 +176,8 @@ export class MetadataHandler {
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if (!provider)
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throw new Error(`Invalid metadata provider for ID "${result.sourceId}"`);
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const existing = await prisma.game.findUnique({
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where: {
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metadataKey: {
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metadataSource: provider.source(),
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metadataId: result.id,
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},
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},
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});
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if (existing) return undefined;
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const okay = await libraryManager.checkUnimportedGamePath(libraryId, libraryPath);
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if (!okay) return undefined;
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const gameId = randomUUID();
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