mirror of
https://github.com/Drop-OSS/drop.git
synced 2025-11-27 14:58:47 +10:00
update to nuxt 4
This commit is contained in:
@@ -1,7 +1,7 @@
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import objectHandler from "~/server/internal/objects";
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import { handleFileUpload } from "~/server/internal/utils/handlefileupload";
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import aclManager from "~~/server/internal/acls";
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import prisma from "~~/server/internal/db/database";
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import objectHandler from "~~/server/internal/objects";
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import { handleFileUpload } from "~~/server/internal/utils/handlefileupload";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["company:update"]);
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@@ -1,7 +1,7 @@
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import { type } from "arktype";
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import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import { readDropValidatedBody, throwingArktype } from "~~/server/arktype";
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import aclManager from "~~/server/internal/acls";
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import prisma from "~~/server/internal/db/database";
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const GameDelete = type({
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id: "string",
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@@ -1,7 +1,7 @@
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import { type } from "arktype";
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import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import { readDropValidatedBody, throwingArktype } from "~~/server/arktype";
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import aclManager from "~~/server/internal/acls";
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import prisma from "~~/server/internal/db/database";
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const GamePatch = type({
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action: "'developed' | 'published'",
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@@ -1,7 +1,7 @@
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import { type } from "arktype";
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import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import { readDropValidatedBody, throwingArktype } from "~~/server/arktype";
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import aclManager from "~~/server/internal/acls";
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import prisma from "~~/server/internal/db/database";
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const GamePost = type({
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published: "boolean",
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@@ -1,7 +1,7 @@
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import objectHandler from "~/server/internal/objects";
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import { handleFileUpload } from "~/server/internal/utils/handlefileupload";
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import aclManager from "~~/server/internal/acls";
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import prisma from "~~/server/internal/db/database";
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import objectHandler from "~~/server/internal/objects";
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import { handleFileUpload } from "~~/server/internal/utils/handlefileupload";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["company:update"]);
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@@ -1,5 +1,5 @@
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import aclManager from "~~/server/internal/acls";
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import prisma from "~~/server/internal/db/database";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["company:delete"]);
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@@ -1,5 +1,5 @@
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import aclManager from "~~/server/internal/acls";
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import prisma from "~~/server/internal/db/database";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["company:read"]);
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@@ -1,5 +1,5 @@
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import aclManager from "~~/server/internal/acls";
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import prisma from "~~/server/internal/db/database";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["company:update"]);
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