chore(replace md-it): replaced markdown-it with micromark

This commit is contained in:
DecDuck
2024-12-24 10:08:27 +11:00
parent 089c3e03f6
commit 31e8359ec0
4 changed files with 30 additions and 57 deletions

View File

@ -189,7 +189,7 @@
import { InformationCircleIcon } from "@heroicons/vue/20/solid";
import { Bars3Icon, TrashIcon } from "@heroicons/vue/16/solid";
import type { Game, GameVersion } from "@prisma/client";
import markdownit from "markdown-it";
import {micromark} from 'micromark';
import UploadFileDialog from "~/components/UploadFileDialog.vue";
definePageMeta({
@ -209,8 +209,7 @@ const { game: rawGame, unimportedVersions } = await $fetch(
);
const game = ref(rawGame);
const md = markdownit();
const descriptionHTML = md.render(game.value?.mDescription ?? "");
const descriptionHTML = micromark(game.value?.mDescription ?? "");
async function updateBannerImage(id: string) {
if (game.value.mBannerId == id) return;

View File

@ -161,7 +161,7 @@ import { PlusIcon } from "@heroicons/vue/20/solid";
import { ArrowTopRightOnSquareIcon } from "@heroicons/vue/24/outline";
import { StarIcon } from "@heroicons/vue/24/solid";
import { Platform, type Game, type GameVersion } from "@prisma/client";
import MarkdownIt from "markdown-it";
import {micromark} from 'micromark';
import moment from "moment";
import LinuxLogo from "~/components/icons/LinuxLogo.vue";
import WindowsLogo from "~/components/icons/WindowsLogo.vue";
@ -176,7 +176,6 @@ const game = await $fetch<Game & { versions: GameVersion[] }>(
`/api/v1/games/${gameId}`,
{ headers }
);
const md = MarkdownIt();
// Preview description (first 30 lines)
const showPreview = ref(true);
@ -197,9 +196,9 @@ const descriptionSplitIndex = gameDescriptionCharacters.findIndex(
const previewDescription = gameDescriptionCharacters
.slice(0, descriptionSplitIndex + 1) // Slice a character after
.join("");
const previewHTML = md.render(previewDescription);
const previewHTML = micromark(previewDescription);
const descriptionHTML = md.render(game.mDescription);
const descriptionHTML = micromark(game.mDescription);
const showReadMore = previewHTML != descriptionHTML;
const platforms = game.versions