Database-level multi-library support #48 (#58)

* feat: start of library backends

* feat: update backend routes and create initializer

* feat: add legacy library creation

* fix: resolve frontend type errors

* fix: runtime errors

* fix: lint
This commit is contained in:
DecDuck
2025-06-01 16:05:05 +10:00
committed by GitHub
parent 490afd0bb7
commit 3e5c3678d5
21 changed files with 664 additions and 298 deletions

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@ -0,0 +1,53 @@
/*
Warnings:
- You are about to drop the `ClientPeerAPIConfiguration` table. If the table is not empty, all the data it contains will be lost.
*/
-- CreateEnum
CREATE TYPE "LibraryBackend" AS ENUM ('Filesystem');
-- AlterEnum
ALTER TYPE "ClientCapabilities" ADD VALUE 'trackPlaytime';
-- DropForeignKey
ALTER TABLE "ClientPeerAPIConfiguration" DROP CONSTRAINT "ClientPeerAPIConfiguration_clientId_fkey";
-- AlterTable
ALTER TABLE "Screenshot" ALTER COLUMN "private" DROP DEFAULT;
-- DropTable
DROP TABLE "ClientPeerAPIConfiguration";
-- CreateTable
CREATE TABLE "Library" (
"id" TEXT NOT NULL,
"name" TEXT NOT NULL,
"backend" "LibraryBackend" NOT NULL,
"options" JSONB NOT NULL,
CONSTRAINT "Library_pkey" PRIMARY KEY ("id")
);
-- CreateTable
CREATE TABLE "Playtime" (
"gameId" TEXT NOT NULL,
"userId" TEXT NOT NULL,
"seconds" INTEGER NOT NULL,
"updatedAt" TIMESTAMPTZ(6) NOT NULL,
"createdAt" TIMESTAMPTZ(6) NOT NULL DEFAULT CURRENT_TIMESTAMP,
CONSTRAINT "Playtime_pkey" PRIMARY KEY ("gameId","userId")
);
-- CreateIndex
CREATE INDEX "Playtime_userId_idx" ON "Playtime"("userId");
-- CreateIndex
CREATE INDEX "Screenshot_userId_idx" ON "Screenshot"("userId");
-- AddForeignKey
ALTER TABLE "Playtime" ADD CONSTRAINT "Playtime_gameId_fkey" FOREIGN KEY ("gameId") REFERENCES "Game"("id") ON DELETE CASCADE ON UPDATE CASCADE;
-- AddForeignKey
ALTER TABLE "Playtime" ADD CONSTRAINT "Playtime_userId_fkey" FOREIGN KEY ("userId") REFERENCES "User"("id") ON DELETE CASCADE ON UPDATE CASCADE;

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@ -0,0 +1,17 @@
/*
Warnings:
- You are about to drop the column `libraryBasePath` on the `Game` table. All the data in the column will be lost.
*/
-- DropIndex
DROP INDEX "Game_libraryBasePath_key";
-- AlterTable
ALTER TABLE "Game" RENAME COLUMN "libraryBasePath" TO "libraryPath";
ALTER TABLE "Game" ADD COLUMN "libraryId" TEXT;
-- AddForeignKey
ALTER TABLE "Game"
ADD CONSTRAINT "Game_libraryId_fkey" FOREIGN KEY ("libraryId") REFERENCES "Library" ("id") ON DELETE SET NULL ON UPDATE CASCADE;

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@ -0,0 +1,8 @@
/*
Warnings:
- A unique constraint covering the columns `[libraryId,libraryPath]` on the table `Game` will be added. If there are existing duplicate values, this will fail.
*/
-- CreateIndex
CREATE UNIQUE INDEX "Game_libraryId_libraryPath_key" ON "Game"("libraryId", "libraryPath");

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@ -1,7 +1,7 @@
model ApplicationSettings {
timestamp DateTime @id @default(now())
metadataProviders String[]
metadataProviders String[]
saveSlotCountLimit Int @default(5)
saveSlotSizeLimit Float @default(10) // MB
@ -13,3 +13,17 @@ enum Platform {
Linux @map("linux")
macOS @map("macos")
}
enum LibraryBackend {
Filesystem
}
model Library {
id String @id @default(uuid())
name String
backend LibraryBackend
options Json
games Game[]
}

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@ -29,8 +29,13 @@ model Game {
mImageCarouselObjectIds String[] // linked to below array
mImageLibraryObjectIds String[] // linked to objects in s3
versions GameVersion[]
libraryBasePath String @unique // Base dir for all the game versions
versions GameVersion[]
// These fields will not be optional in the next version
// Any game without a library ID will be assigned one at startup, based on the defaults
libraryId String?
library Library? @relation(fields: [libraryId], references: [id])
libraryPath String
collections CollectionEntry[]
saves SaveSlot[]
@ -42,6 +47,7 @@ model Game {
publishers Company[] @relation(name: "publishers")
@@unique([metadataSource, metadataId], name: "metadataKey")
@@unique([libraryId, libraryPath], name: "libraryKey")
}
model GameRating {