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https://github.com/Drop-OSS/drop.git
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Merge branch 'develop' of https://github.com/AdenMGB/drop into AdenMGB-develop
This commit is contained in:
@ -1,111 +1,238 @@
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<template>
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<template>
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<div v-if="game">
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<div
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<!-- header -->
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class="mx-auto w-full relative flex flex-col justify-center pt-72 overflow-hidden"
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<div class="relative">
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>
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<!-- Content -->
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<!-- Banner background with gradient overlays -->
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<div class="p-4">
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<div class="absolute inset-0 z-0">
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<!-- Back button -->
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<img
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:src="useObject(game.mBannerId)"
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class="w-full h-[24rem] object-cover blur-sm scale-105"
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/>
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<div
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class="absolute inset-0 bg-gradient-to-t from-zinc-900 via-zinc-900/80 to-transparent opacity-90"
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/>
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<div
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class="absolute inset-0 bg-gradient-to-r from-zinc-900/95 via-zinc-900/80 to-transparent opacity-90"
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/>
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</div>
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<div class="relative z-10">
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<div class="px-8 pb-4">
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<div class="flex items-center gap-x-3 mb-4">
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<div class="flex items-center gap-x-3 mb-4">
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<NuxtLink
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<NuxtLink
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to="/library"
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to="/library"
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class="px-2 py-1 rounded bg-zinc-900 transition text-sm/6 font-semibold text-zinc-400 hover:text-zinc-100 inline-flex gap-x-2 items-center duration-200 hover:scale-105"
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class="transition text-sm/6 font-semibold text-zinc-400 hover:text-zinc-100 inline-flex gap-x-2 items-center duration-200 hover:scale-105"
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>
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>
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<ArrowLeftIcon class="h-4 w-4" aria-hidden="true" />
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<ArrowLeftIcon class="h-4 w-4" aria-hidden="true" />
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Back to Collections
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Back to Collections
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</NuxtLink>
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</NuxtLink>
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</div>
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</div>
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<div
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<!-- Game title and description -->
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class="flex flex-col lg:flex-row items-center lg:items-start gap-6 w-full lg:w-fit bg-zinc-900 p-4 rounded-xl"
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<h1
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class="text-5xl text-zinc-100 font-bold font-display drop-shadow-lg"
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>
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>
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<img
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{{ game.mName }}
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:src="useObject(game.mCoverId)"
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</h1>
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class="w-32 h-auto rounded shadow-md transition-all duration-300 hover:scale-105 hover:rotate-[-2deg] hover:shadow-xl"
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<p class="mt-4 mb-8 text-lg text-zinc-400 max-w-3xl">
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alt=""
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{{ game.mShortDescription }}
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/>
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</p>
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<div>
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<h1 class="text-3xl font-bold font-display text-zinc-100">
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<div class="flex flex-col lg:flex-row gap-3">
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{{ game.mName }}
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<button
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</h1>
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type="button"
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<p class="mt-2 text-lg text-zinc-400">
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class="inline-flex items-center justify-center gap-x-2 rounded-md bg-blue-600 px-3.5 py-2.5 text-base font-semibold font-display text-white shadow-sm transition-all duration-200 hover:bg-blue-500 hover:scale-105 hover:shadow-blue-500/25 hover:shadow-lg active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
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{{ game.mShortDescription }}
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>
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</p>
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Open in Launcher
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<!-- Buttons -->
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<ArrowTopRightOnSquareIcon
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<div class="flex flex-col lg:flex-row mt-4 flex gap-3">
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class="-mr-0.5 h-5 w-5"
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<button
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aria-hidden="true"
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type="button"
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/>
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class="inline-flex items-center justify-center gap-x-2 rounded-md bg-blue-600 px-3.5 py-2.5 text-base font-semibold font-display text-white shadow-sm transition-all duration-200 hover:bg-blue-500 hover:scale-105 hover:shadow-blue-500/25 hover:shadow-lg active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
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</button>
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>
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<div class="relative z-50">
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Open in Launcher
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<AddLibraryButton class="font-bold" :gameId="game.id" />
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<ArrowTopRightOnSquareIcon
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</div>
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class="-mr-0.5 h-5 w-5"
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<NuxtLink
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aria-hidden="true"
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:to="`/store/${game.id}`"
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/>
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class="inline-flex items-center justify-center gap-x-2 rounded-md bg-zinc-800 px-3.5 py-2.5 text-base font-semibold font-display text-white shadow-sm transition-all duration-200 hover:bg-zinc-700 hover:scale-105 hover:shadow-lg active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-zinc-600"
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</button>
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>
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<AddLibraryButton class="font-bold" :gameId="game.id" />
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View in Store
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<NuxtLink
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<ArrowUpRightIcon class="-mr-0.5 h-5 w-5" aria-hidden="true" />
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:to="`/store/${game.id}`"
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</NuxtLink>
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class="inline-flex items-center justify-center gap-x-2 rounded-md bg-zinc-800 px-3.5 py-2.5 text-base font-semibold font-display text-white shadow-sm transition-all duration-200 hover:bg-zinc-700 hover:scale-105 hover:shadow-lg active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-zinc-600"
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</div>
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>
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</div>
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View in Store
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<ArrowUpRightIcon class="-mr-0.5 h-5 w-5" aria-hidden="true" />
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<!-- Main content -->
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</NuxtLink>
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<div class="w-full bg-zinc-900 px-8 py-6">
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<div class="mt-8 grid grid-cols-1 lg:grid-cols-4 gap-10">
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<div class="lg:col-span-3 space-y-6">
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<div class="bg-zinc-800/50 rounded-xl p-6 backdrop-blur-sm">
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<div
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v-html="descriptionHTML"
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class="prose prose-invert prose-blue overflow-y-auto custom-scrollbar max-w-none"
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></div>
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</div>
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</div>
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<div class="col-start-1 lg:col-start-4 space-y-6">
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<div class="bg-zinc-800/50 rounded-xl p-6 backdrop-blur-sm">
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<h2 class="text-xl font-display font-semibold text-zinc-100 mb-4">
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Game Images
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</h2>
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<div class="relative">
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<div v-if="game.mImageCarousel.length > 0">
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<div
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class="relative aspect-video rounded-lg overflow-hidden cursor-pointer group"
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>
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<div class="absolute inset-0">
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<TransitionGroup name="slide" tag="div" class="h-full">
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<img
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v-for="(imageId, index) in game.mImageCarousel"
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:key="imageId"
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:src="useObject(imageId)"
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class="absolute inset-0 w-full h-full object-cover"
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v-show="index === currentImageIndex"
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/>
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</TransitionGroup>
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</div>
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<div
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class="absolute inset-0 flex items-center justify-between px-4 opacity-0 group-hover:opacity-100 transition-opacity"
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>
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<button
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v-if="game.mImageCarousel.length > 1"
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@click.stop="previousImage()"
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class="p-2 rounded-full bg-zinc-900/50 text-zinc-100 hover:bg-zinc-900/80 transition-all duration-300 hover:scale-110"
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>
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<ChevronLeftIcon class="size-5" />
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</button>
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<button
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v-if="game.mImageCarousel.length > 1"
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@click.stop="nextImage()"
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class="p-2 rounded-full bg-zinc-900/50 text-zinc-100 hover:bg-zinc-900/80 transition-all duration-300 hover:scale-110"
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>
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<ChevronRightIcon class="size-5" />
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</button>
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</div>
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</div>
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<div
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class="flex justify-center gap-x-2 mt-4"
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>
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<button
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v-for="(_, index) in game.mImageCarousel"
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:key="index"
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@click.stop="currentImageIndex = index"
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class="w-2 h-2 rounded-full transition-all duration-300"
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:class="[
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currentImageIndex === index
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? 'bg-zinc-100 scale-125'
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: 'bg-zinc-600 hover:bg-zinc-500',
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]"
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/>
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</div>
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</div>
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<!-- No images placeholder -->
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<div
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v-else
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class="aspect-video rounded-lg overflow-hidden bg-zinc-900/50 flex flex-col items-center justify-center text-center px-4"
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>
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<PhotoIcon class="size-12 text-zinc-500 mb-2" />
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<p class="text-zinc-400 font-medium">No images available</p>
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<p class="text-zinc-500 text-sm">
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Game screenshots will appear here when available
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</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="min-h-[300px]" />
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</div>
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</div>
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</template>
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</template>
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<script setup lang="ts">
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<script setup lang="ts">
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import {
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import {
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ArrowLeftIcon,
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ChevronLeftIcon,
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ChevronRightIcon,
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PhotoIcon,
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ArrowTopRightOnSquareIcon,
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ArrowTopRightOnSquareIcon,
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ArrowUpRightIcon,
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ArrowUpRightIcon
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TrashIcon,
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ArrowLeftIcon,
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PlusIcon,
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} from "@heroicons/vue/20/solid";
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} from "@heroicons/vue/20/solid";
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import { type Game, type GameVersion, type Collection } from "@prisma/client";
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import { BuildingStorefrontIcon } from "@heroicons/vue/24/outline";
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import { micromark } from "micromark";
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import type { Game } from "@prisma/client";
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const route = useRoute();
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const route = useRoute();
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const id = route.params.id.toString();
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const collections = await useCollections();
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const rawGame = await $dropFetch<Game>(`/api/v1/games/${id}`);
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const library = await useLibrary();
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const game = computed(() => {
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const game = [...collections.value, library.value]
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if (!rawGame) {
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.map((e) => e.entries.map((e) => e.game))
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throw createError({ statusCode: 404, message: 'Game not found' });
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.flat()
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}
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.find((e) => e.id == route.params.id);
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return rawGame;
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});
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if (game === undefined)
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// Convert markdown to HTML
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throw createError({
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const descriptionHTML = computed(() => micromark(game.value.mDescription ?? ""));
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statusCode: 404,
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statusMessage: JSON.stringify(collections.value),
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const currentImageIndex = ref(0);
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});
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function nextImage() {
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if (!game.value?.mImageCarousel) return;
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currentImageIndex.value = (currentImageIndex.value + 1) % game.value.mImageCarousel.length;
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}
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function previousImage() {
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if (!game.value?.mImageCarousel) return;
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currentImageIndex.value = (currentImageIndex.value - 1 + game.value.mImageCarousel.length) % game.value.mImageCarousel.length;
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}
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</script>
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</script>
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<style scoped>
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<style scoped>
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/* Fade transition for main content */
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.slide-enter-active,
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.fade-enter-active,
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.slide-leave-active {
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.fade-leave-active {
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transition: all 0.3s ease;
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transition: all 0.2s ease;
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position: absolute;
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}
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}
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.fade-enter-from,
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.slide-enter-from {
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.fade-leave-to {
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opacity: 0;
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opacity: 0;
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transform: translateX(30px);
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transform: translateX(100%);
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}
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/* Hide scrollbar for Chrome, Safari and Opera */
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.no-scrollbar::-webkit-scrollbar {
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display: none;
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}
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}
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/* Hide scrollbar for IE, Edge and Firefox */
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.slide-leave-to {
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.no-scrollbar {
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opacity: 0;
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-ms-overflow-style: none; /* IE and Edge */
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transform: translateX(-100%);
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scrollbar-width: none; /* Firefox */
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}
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.custom-scrollbar {
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scrollbar-width: thin;
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scrollbar-color: rgb(82 82 91) transparent;
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}
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.custom-scrollbar::-webkit-scrollbar {
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width: 6px;
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}
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.custom-scrollbar::-webkit-scrollbar-track {
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background: transparent;
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}
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.custom-scrollbar::-webkit-scrollbar-thumb {
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background-color: rgb(82 82 91);
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border-radius: 3px;
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}
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:deep(.relative) {
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z-index: 10;
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}
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:deep(.dropdown-content) {
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z-index: 20;
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}
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}
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</style>
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</style>
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||||||
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|||||||
Reference in New Issue
Block a user