Custom readValidatedBody util to return more specific error #69 (#78)

* feat: add readDropValidatedBody w/ special handler for ArkErrors

* fix: lint
This commit is contained in:
DecDuck
2025-06-03 17:40:41 +10:00
committed by GitHub
parent f264fd0971
commit 4f8ea3e4ff
11 changed files with 43 additions and 19 deletions

View File

@ -1,5 +1,5 @@
import { type } from "arktype";
import { throwingArktype } from "~/server/arktype";
import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
import aclManager from "~/server/internal/acls";
import libraryManager from "~/server/internal/library";
import metadataHandler from "~/server/internal/metadata";
@ -19,7 +19,7 @@ export default defineEventHandler<{ body: typeof ImportGameBody.infer }>(
const allowed = await aclManager.allowSystemACL(h3, ["import:game:new"]);
if (!allowed) throw createError({ statusCode: 403 });
const { library, path, metadata } = await readValidatedBody(
const { library, path, metadata } = await readDropValidatedBody(
h3,
ImportGameBody,
);