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https://github.com/Drop-OSS/drop.git
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Depot API & v4 (#298)
* feat: nginx + torrential basics & services system * fix: lint + i18n * fix: update torrential to remove openssl * feat: add torrential to Docker build * feat: move to self hosted runner * fix: move off self-hosted runner * fix: update nginx.conf * feat: torrential cache invalidation * fix: update torrential for cache invalidation * feat: integrity check task * fix: lint * feat: move to version ids * fix: client fixes and client-side checks * feat: new depot apis and version id fixes * feat: update torrential * feat: droplet bump and remove unsafe update functions * fix: lint * feat: v4 featureset: emulators, multi-launch commands * fix: lint * fix: mobile ui for game editor * feat: launch options * fix: lint * fix: remove axios, use $fetch * feat: metadata and task api improvements * feat: task actions * fix: slight styling issue * feat: fix style and lints * feat: totp backend routes * feat: oidc groups * fix: update drop-base * feat: creation of passkeys & totp * feat: totp signin * feat: webauthn mfa/signin * feat: launch selecting ui * fix: manually running tasks * feat: update add company game modal to use new SelectorGame * feat: executor selector * fix(docker): update rust to rust nightly for torrential build (#305) * feat: new version ui * feat: move package lookup to build time to allow for deno dev * fix: lint * feat: localisation cleanup * feat: apply localisation cleanup * feat: potential i18n refactor logic * feat: remove args from commands * fix: lint * fix: lockfile --------- Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
This commit is contained in:
@@ -32,20 +32,20 @@ export default defineEventHandler(async (h3) => {
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statusMessage: "Upload at least one file.",
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});
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try {
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await objectHandler.deleteAsSystem(company.mBannerObjectId);
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await prisma.company.update({
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where: {
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id: companyId,
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},
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data: {
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mBannerObjectId: id,
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},
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});
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await pull();
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} catch {
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await objectHandler.deleteAsSystem(company.mBannerObjectId);
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const { count } = await prisma.company.updateMany({
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where: {
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id: companyId,
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},
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data: {
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mBannerObjectId: id,
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},
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});
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if (count == 0) {
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await dump();
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throw createError({ statusCode: 404, message: "Company not found" });
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}
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await pull();
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return { id: id };
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});
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@@ -15,6 +15,15 @@ export default defineEventHandler(async (h3) => {
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const body = await readDropValidatedBody(h3, GameDelete);
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const gameId = await prisma.game.findUnique({
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where: { id: body.id },
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select: { id: true },
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});
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if (!gameId)
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throw createError({ statusCode: 404, message: "Game not found" });
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// SAFETY: above check
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// eslint-disable-next-line drop/no-prisma-delete
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await prisma.game.update({
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where: {
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id: body.id,
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@@ -20,6 +20,11 @@ export default defineEventHandler(async (h3) => {
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const action = body.action === "developed" ? "developers" : "publishers";
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const actionType = body.enabled ? "connect" : "disconnect";
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const game = await prisma.game.findUnique({ where: { id: body.id } });
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if (!game) throw createError({ statusCode: 404, message: "Game not found" });
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// Safe because we query the game above
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// eslint-disable-next-line drop/no-prisma-delete
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await prisma.game.update({
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where: {
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id: body.id,
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@@ -43,6 +43,15 @@ export default defineEventHandler(async (h3) => {
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}
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: undefined;
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const gameId = await prisma.game.findUnique({
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where: { id: body.id },
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select: { id: true },
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});
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if (!gameId)
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throw createError({ statusCode: 404, message: "Game not found" });
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// SAFETY: Above check makes this update okay
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// eslint-disable-next-line drop/no-prisma-delete
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const game = await prisma.game.update({
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where: {
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id: body.id,
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@@ -32,20 +32,21 @@ export default defineEventHandler(async (h3) => {
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statusMessage: "Upload at least one file.",
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});
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try {
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await objectHandler.deleteAsSystem(company.mLogoObjectId);
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await prisma.company.update({
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where: {
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id: companyId,
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},
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data: {
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mLogoObjectId: id,
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},
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});
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await pull();
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} catch {
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await objectHandler.deleteAsSystem(company.mLogoObjectId);
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const { count } = await prisma.company.updateMany({
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where: {
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id: companyId,
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},
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data: {
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mLogoObjectId: id,
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},
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});
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if (count == 0) {
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await dump();
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throw createError({ statusCode: 404, message: "Company not found" });
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}
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await pull();
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return { id: id };
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});
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@@ -11,13 +11,17 @@ export default defineEventHandler(async (h3) => {
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const restOfTheBody = { ...body };
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delete restOfTheBody["id"];
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const newObj = await prisma.company.update({
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where: {
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id: id,
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},
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data: restOfTheBody,
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// I would put a select here, but it would be based on the body, and muck up the types
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});
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const newObj = (
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await prisma.company.updateManyAndReturn({
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where: {
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id: id,
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},
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data: restOfTheBody,
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// I would put a select here, but it would be based on the body, and muck up the types
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})
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).at(0);
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if (!newObj)
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throw createError({ statusCode: 404, message: "Company not found" });
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return newObj;
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});
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