Depot API & v4 (#298)

* feat: nginx + torrential basics & services system

* fix: lint + i18n

* fix: update torrential to remove openssl

* feat: add torrential to Docker build

* feat: move to self hosted runner

* fix: move off self-hosted runner

* fix: update nginx.conf

* feat: torrential cache invalidation

* fix: update torrential for cache invalidation

* feat: integrity check task

* fix: lint

* feat: move to version ids

* fix: client fixes and client-side checks

* feat: new depot apis and version id fixes

* feat: update torrential

* feat: droplet bump and remove unsafe update functions

* fix: lint

* feat: v4 featureset: emulators, multi-launch commands

* fix: lint

* fix: mobile ui for game editor

* feat: launch options

* fix: lint

* fix: remove axios, use $fetch

* feat: metadata and task api improvements

* feat: task actions

* fix: slight styling issue

* feat: fix style and lints

* feat: totp backend routes

* feat: oidc groups

* fix: update drop-base

* feat: creation of passkeys & totp

* feat: totp signin

* feat: webauthn mfa/signin

* feat: launch selecting ui

* fix: manually running tasks

* feat: update add company game modal to use new SelectorGame

* feat: executor selector

* fix(docker): update rust to rust nightly for torrential build (#305)

* feat: new version ui

* feat: move package lookup to build time to allow for deno dev

* fix: lint

* feat: localisation cleanup

* feat: apply localisation cleanup

* feat: potential i18n refactor logic

* feat: remove args from commands

* fix: lint

* fix: lockfile

---------

Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
This commit is contained in:
DecDuck
2026-01-13 15:32:39 +11:00
committed by GitHub
parent 8ef983304c
commit 63ac2b8ffc
190 changed files with 5848 additions and 2309 deletions
+17 -7
View File
@@ -191,10 +191,10 @@ export class MetadataHandler {
const gameId = randomUUID();
const taskId = createGameImportTaskId(libraryId, libraryPath);
await taskHandler.create({
const key = createGameImportTaskId(libraryId, libraryPath);
return await taskHandler.create({
name: `Import game "${result.name}" (${libraryPath})`,
id: taskId,
key,
taskGroup: "import:game",
acls: ["system:import:game:read"],
async run(context) {
@@ -213,6 +213,11 @@ export class MetadataHandler {
}),
);
const companyLookupCache: {
[key: string]: Awaited<
ReturnType<typeof metadataHandler.fetchCompany>
>;
} = {};
let metadata: GameMetadata | undefined = undefined;
try {
metadata = await provider.fetchGame(
@@ -220,8 +225,13 @@ export class MetadataHandler {
id: result.id,
name: result.name,
// wrap in anonymous functions to keep references to this
publisher: (name: string) => metadataHandler.fetchCompany(name),
developer: (name: string) => metadataHandler.fetchCompany(name),
company: async (name: string) => {
if (companyLookupCache[name]) return companyLookupCache[name];
const companyData = await metadataHandler.fetchCompany(name);
companyLookupCache[name] = companyData;
return companyData;
},
createObject,
},
wrapTaskContext(context, {
@@ -281,10 +291,10 @@ export class MetadataHandler {
logger.info(`Finished game import.`);
progress(100);
context.addAction(`View Game:/admin/library/${gameId}`);
},
});
return taskId;
}
// Careful with this function, it has no typechecking