Various bug fixes (#102)

* feat: set lang in html head

* fix: add # in front of git ref

* fix: remove unused vars from example env

* fix: package name and license field

* fix: enable sourcemap for client and server

* fix: emojis not showing in prod

this is extremely cursed, but it works

* chore: refactor auth manager

* feat: disable invitations if simple auth disabled

* feat: add drop version to footer

* feat: translate auth endpoints

* chore: move oidc module

* feat: add weekly tasks

enabled object cleanup as weekly task

* feat: add timestamp to task log msgs

* feat: add guard to prevent invalid progress %

* fix: add missing global scope to i18n components

* feat: set base url for i18n

* feat: switch task log to json format

* ci: run ci on develop branch only

* fix: UserWidget text not updating #109

* fix: EXTERNAL_URL being computed at build

* feat: add basic language outlines for translation

* feat: add more english dialects
This commit is contained in:
Husky
2025-06-07 23:49:43 -04:00
committed by GitHub
parent 9f5a3b3976
commit 72ae7a2884
43 changed files with 577 additions and 229 deletions

View File

@ -1,39 +1,5 @@
import { AuthMec } from "~/prisma/client";
import { OIDCManager } from "../internal/oidc";
export const enabledAuthManagers: {
[AuthMec.Simple]: boolean;
[AuthMec.OpenID]: OIDCManager | undefined;
} = {
[AuthMec.Simple]: false,
[AuthMec.OpenID]: undefined,
};
const initFunctions: {
[K in keyof typeof enabledAuthManagers]: () => Promise<unknown>;
} = {
[AuthMec.OpenID]: OIDCManager.prototype.create,
[AuthMec.Simple]: async () => {
const disabled = process.env.DISABLE_SIMPLE_AUTH as string | undefined;
return !disabled;
},
};
import authManager from "~/server/internal/auth";
export default defineNitroPlugin(async () => {
for (const [key, init] of Object.entries(initFunctions)) {
try {
const object = await init();
if (!object) break;
// eslint-disable-next-line @typescript-eslint/no-explicit-any
(enabledAuthManagers as any)[key] = object;
console.log(`enabled auth: ${key}`);
} catch (e) {
console.warn(e);
}
}
// Add every other auth mechanism here, and fall back to simple if none of them are enabled
if (!enabledAuthManagers[AuthMec.OpenID]) {
enabledAuthManagers[AuthMec.Simple] = true;
}
await authManager.init();
});