mirror of
https://github.com/Drop-OSS/drop.git
synced 2026-07-26 17:54:44 +10:00
Game updates (#187)
* refactor: split umu launcher * feat: latest version picker + fixes * feat: frontend latest changes * feat: game update detection w/ setting * feat: fixes and refactor for game update * fix: windows ui * fix: deps * feat: update modifications * feat: missing ui and lock update * fix: create install dir on init * fix: clippy * fix: clippy x2 * feat: add configuration option to toggle updates * feat: uninstall dropdown on partiallyinstalled
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@@ -25,8 +25,53 @@ impl ProcessHandler for NativeGameLauncher {
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}
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}
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pub struct UMULauncher;
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impl ProcessHandler for UMULauncher {
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pub struct UMUNativeLauncher;
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impl ProcessHandler for UMUNativeLauncher {
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fn create_launch_process(
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&self,
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meta: &DownloadableMetadata,
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launch_command: String,
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game_version: &GameVersion,
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_current_dir: &str,
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_database: &Database,
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) -> Result<String, ProcessError> {
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let umu_id_override = game_version
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.launches
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.iter()
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.find(|v| v.platform == meta.target_platform)
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.and_then(|v| v.umu_id_override.as_ref())
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.map_or("", |v| v);
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let game_id = if umu_id_override.is_empty() {
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&game_version.version_id
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} else {
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umu_id_override
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};
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let pfx_dir = DATA_ROOT_DIR.join("pfx");
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let pfx_dir = pfx_dir.join(meta.id.clone());
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create_dir_all(&pfx_dir)?;
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Ok(format!(
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"GAMEID={game_id} UMU_NO_PROTON=1 WINEPREFIX={} {umu:?} {launch}",
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pfx_dir.to_string_lossy(),
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umu = UMU_LAUNCHER_EXECUTABLE
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.as_ref()
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.expect("Failed to get UMU_LAUNCHER_EXECUTABLE as ref"),
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launch = launch_command,
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))
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}
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fn valid_for_platform(&self, _db: &Database, _target: &Platform) -> bool {
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let Some(compat_info) = &*COMPAT_INFO else {
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return false;
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};
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compat_info.umu_installed
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}
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}
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pub struct UMUCompatLauncher;
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impl ProcessHandler for UMUCompatLauncher {
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fn create_launch_process(
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&self,
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meta: &DownloadableMetadata,
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@@ -52,39 +97,29 @@ impl ProcessHandler for UMULauncher {
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let pfx_dir = pfx_dir.join(meta.id.clone());
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create_dir_all(&pfx_dir)?;
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let no_proton = match meta.target_platform {
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Platform::Linux => Some("UMU_NO_PROTON=1"),
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_ => None,
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};
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let proton_path = game_version
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.user_configuration
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.override_proton_path
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.as_ref()
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.or(database.applications.default_proton_path.as_ref())
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.ok_or(ProcessError::NoCompat)?;
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let proton_env = if no_proton.is_none() {
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let proton_path = game_version
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.user_configuration
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.override_proton_path
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.as_ref()
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.or(database.applications.default_proton_path.as_ref())
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.ok_or(ProcessError::NoCompat)?;
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#[cfg(target_os = "linux")]
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let proton_valid = crate::compat::read_proton_path(PathBuf::from(proton_path))
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.ok()
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.flatten()
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.is_some();
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#[cfg(not(target_os = "linux"))]
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let proton_valid = false;
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if !proton_valid {
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return Err(ProcessError::NoCompat);
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}
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Some(format!("PROTONPATH={}", proton_path))
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} else {
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None
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};
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#[cfg(target_os = "linux")]
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let proton_valid = crate::compat::read_proton_path(PathBuf::from(proton_path))
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.ok()
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.flatten()
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.is_some();
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#[cfg(not(target_os = "linux"))]
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let proton_valid = false;
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if !proton_valid {
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return Err(ProcessError::NoCompat);
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}
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let proton_env = format!("PROTONPATH={}", proton_path);
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Ok(format!(
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"GAMEID={game_id} {} WINEPREFIX={} {} {umu:?} {launch}",
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proton_env.unwrap_or(String::new()),
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"GAMEID={game_id} {} WINEPREFIX={} {umu:?} {launch}",
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proton_env,
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pfx_dir.to_string_lossy(),
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no_proton.unwrap_or(""),
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umu = UMU_LAUNCHER_EXECUTABLE
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.as_ref()
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.expect("Failed to get UMU_LAUNCHER_EXECUTABLE as ref"),
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@@ -110,7 +145,7 @@ impl ProcessHandler for AsahiMuvmLauncher {
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current_dir: &str,
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database: &Database,
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) -> Result<String, ProcessError> {
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let umu_launcher = UMULauncher {};
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let umu_launcher = UMUCompatLauncher {};
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let umu_string = umu_launcher.create_launch_process(
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meta,
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launch_command,
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