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https://github.com/Drop-OSS/drop.git
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Store overhaul (#142)
* feat: small library tweaks + company page * feat: new store view * fix: ci merge error * feat: add genres to store page * feat: sorting * feat: lock game/version imports while their tasks are running * feat: feature games * feat: tag based filtering * fix: make tags alphabetical * refactor: move a bunch of i18n to common * feat: add localizations for everything * fix: title description on panel * fix: feature carousel text * fix: i18n footer strings * feat: add tag page * fix: develop merge * feat: offline games support (don't error out if provider throws) * feat: tag management * feat: show library next to game import + small fixes * feat: most of the company and tag managers * feat: company text field editing * fix: small fixes + tsgo experiemental * feat: upload icon and banner * feat: store infinite scrolling and bulk import mode * fix: lint * fix: add drop-base to prettier ignore
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115
components/Modal/CreateCollection.vue
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115
components/Modal/CreateCollection.vue
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<template>
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<ModalTemplate v-model="open">
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<template #default>
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<div>
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<DialogTitle as="h3" class="text-lg font-medium leading-6 text-white">
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{{ $t("library.collection.create") }}
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</DialogTitle>
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<p class="mt-1 text-zinc-400 text-sm">
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{{ $t("library.collection.createDesc") }}
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</p>
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</div>
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<div class="mt-2">
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<form @submit.prevent="() => createCollection()">
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<input
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v-model="collectionName"
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type="text"
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:placeholder="$t('library.collection.namePlaceholder')"
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class="block w-full rounded-md border-0 bg-zinc-800 py-1.5 text-white shadow-sm ring-1 ring-inset ring-zinc-700 placeholder:text-zinc-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm sm:leading-6"
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/>
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<button class="hidden" type="submit" />
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</form>
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</div>
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</template>
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<template #buttons="{ close }">
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<LoadingButton
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:loading="createCollectionLoading"
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:disabled="!collectionName"
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class="w-full sm:w-fit"
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@click="() => createCollection()"
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>
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{{ $t("common.create") }}
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</LoadingButton>
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<button
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ref="cancelButtonRef"
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type="button"
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class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-800 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
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@click="() => close()"
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>
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{{ $t("cancel") }}
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</button>
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</template>
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</ModalTemplate>
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</template>
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<script setup lang="ts">
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import { ref } from "vue";
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import { DialogTitle } from "@headlessui/vue";
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import type { CollectionEntryModel, GameModel } from "~/prisma/client/models";
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import type { SerializeObject } from "nitropack";
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const props = defineProps<{
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gameId?: string;
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}>();
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const emit = defineEmits<{
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created: [collectionId: string];
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}>();
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const open = defineModel<boolean>({ required: true });
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const { t } = useI18n();
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const collectionName = ref("");
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const createCollectionLoading = ref(false);
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const collections = await useCollections();
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async function createCollection() {
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if (!collectionName.value || createCollectionLoading.value) return;
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try {
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createCollectionLoading.value = true;
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// Create the collection
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const response = await $dropFetch("/api/v1/collection", {
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method: "POST",
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body: { name: collectionName.value },
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});
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// Add the game if provided
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if (props.gameId) {
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const entry = await $dropFetch<
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CollectionEntryModel & { game: SerializeObject<GameModel> }
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>(`/api/v1/collection/${response.id}/entry`, {
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method: "POST",
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body: { id: props.gameId },
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});
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response.entries.push(entry);
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}
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collections.value.push(response);
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// Reset and emit
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collectionName.value = "";
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open.value = false;
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emit("created", response.id);
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} catch (error) {
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console.error("Failed to create collection:", error);
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const err = error as { statusMessage?: string };
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createModal(
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ModalType.Notification,
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{
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title: t("errors.library.collection.create.title"),
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description: t("errors.library.collection.create.desc", [
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err?.statusMessage ?? t("errors.unknown"),
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]),
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},
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(_, c) => c(),
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);
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} finally {
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createCollectionLoading.value = false;
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}
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}
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</script>
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