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Store overhaul (#142)
* feat: small library tweaks + company page * feat: new store view * fix: ci merge error * feat: add genres to store page * feat: sorting * feat: lock game/version imports while their tasks are running * feat: feature games * feat: tag based filtering * fix: make tags alphabetical * refactor: move a bunch of i18n to common * feat: add localizations for everything * fix: title description on panel * fix: feature carousel text * fix: i18n footer strings * feat: add tag page * fix: develop merge * feat: offline games support (don't error out if provider throws) * feat: tag management * feat: show library next to game import + small fixes * feat: most of the company and tag managers * feat: company text field editing * fix: small fixes + tsgo experiemental * feat: upload icon and banner * feat: store infinite scrolling and bulk import mode * fix: lint * fix: add drop-base to prettier ignore
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54
server/api/v1/admin/company/[id]/index.get.ts
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54
server/api/v1/admin/company/[id]/index.get.ts
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@ -0,0 +1,54 @@
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["company:read"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const id = getRouterParam(h3, "id")!;
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const company = await prisma.company.findUnique({
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where: { id },
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include: {
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published: {
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select: {
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id: true,
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},
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},
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developed: {
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select: {
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id: true,
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},
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},
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},
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});
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if (!company)
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throw createError({ statusCode: 404, statusMessage: "Company not found" });
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const games = await prisma.game.findMany({
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where: {
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OR: [
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{
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developers: {
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some: {
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id: company.id,
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},
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},
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},
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{
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publishers: {
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some: {
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id: company.id,
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},
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},
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},
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],
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},
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distinct: ["id"],
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});
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const companyFlatten = {
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...company,
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developed: company.developed.map((e) => e.id),
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published: company.published.map((e) => e.id),
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};
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return { company: companyFlatten, games };
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});
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