Store overhaul (#142)

* feat: small library tweaks + company page

* feat: new store view

* fix: ci merge error

* feat: add genres to store page

* feat: sorting

* feat: lock game/version imports while their tasks are running

* feat: feature games

* feat: tag based filtering

* fix: make tags alphabetical

* refactor: move a bunch of i18n to common

* feat: add localizations for everything

* fix: title description on panel

* fix: feature carousel text

* fix: i18n footer strings

* feat: add tag page

* fix: develop merge

* feat: offline games support (don't error out if provider throws)

* feat: tag management

* feat: show library next to game import + small fixes

* feat: most of the company and tag managers

* feat: company text field editing

* fix: small fixes + tsgo experiemental

* feat: upload icon and banner

* feat: store infinite scrolling and bulk import mode

* fix: lint

* fix: add drop-base to prettier ignore
This commit is contained in:
DecDuck
2025-07-30 13:40:49 +10:00
committed by GitHub
parent 1ae051f066
commit 8363de2eed
97 changed files with 3506 additions and 524 deletions

View File

@ -5,10 +5,13 @@ export default defineEventHandler(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["import:game:read"]);
if (!allowed) throw createError({ statusCode: 403 });
const unimportedGames = await libraryManager.fetchAllUnimportedGames();
const unimportedGames = await libraryManager.fetchUnimportedGames();
const libraries = Object.fromEntries(
(await libraryManager.fetchLibraries()).map((e) => [e.id, e]),
);
const iterableUnimportedGames = Object.entries(unimportedGames)
.map(([libraryId, gameArray]) =>
gameArray.map((e) => ({ game: e, library: libraryId })),
gameArray.map((e) => ({ game: e, library: libraries[libraryId] })),
)
.flat();
return { unimportedGames: iterableUnimportedGames };