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chore: prettier pass
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@ -3,9 +3,7 @@ import prisma from "~/server/internal/db/database";
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import { handleFileUpload } from "~/server/internal/utils/handlefileupload";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, [
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"game:image:new",
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]);
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const allowed = await aclManager.allowSystemACL(h3, ["game:image:new"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const form = await readMultipartFormData(h3);
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@ -3,9 +3,7 @@ import prisma from "~/server/internal/db/database";
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import libraryManager from "~/server/internal/library";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, [
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"game:read",
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]);
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const allowed = await aclManager.allowSystemACL(h3, ["game:read"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const query = getQuery(h3);
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@ -2,9 +2,7 @@ import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, [
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"game:update",
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]);
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const allowed = await aclManager.allowSystemACL(h3, ["game:update"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const body = await readBody(h3);
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@ -3,9 +3,7 @@ import prisma from "~/server/internal/db/database";
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import { handleFileUpload } from "~/server/internal/utils/handlefileupload";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, [
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"game:update",
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]);
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const allowed = await aclManager.allowSystemACL(h3, ["game:update"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const form = await readMultipartFormData(h3);
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@ -2,9 +2,7 @@ import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, [
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"game:version:delete",
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]);
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const allowed = await aclManager.allowSystemACL(h3, ["game:version:delete"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const body = await readBody(h3);
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@ -2,9 +2,7 @@ import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, [
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"game:version:update",
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]);
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const allowed = await aclManager.allowSystemACL(h3, ["game:version:update"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const body = await readBody(h3);
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@ -30,13 +28,13 @@ export default defineEventHandler(async (h3) => {
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versionIndex: versionIndex,
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},
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select: {
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versionIndex: true,
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versionName: true,
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platform: true,
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delta: true,
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}
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})
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)
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versionIndex: true,
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versionName: true,
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platform: true,
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delta: true,
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},
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}),
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),
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);
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return newVersions;
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