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feat: partial user platform support + statusMessage -> message
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@ -33,7 +33,7 @@ export default defineEventHandler(async (h3) => {
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});
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if (!game || !game.libraryId)
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throw createError({ statusCode: 404, statusMessage: "Game ID not found" });
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throw createError({ statusCode: 404, message: "Game ID not found" });
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const unimportedVersions = await libraryManager.fetchUnimportedGameVersions(
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game.libraryId,
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