feat: partial user platform support + statusMessage -> message

This commit is contained in:
DecDuck
2025-08-27 11:25:23 +10:00
parent 3af00e085e
commit 8efddc07bc
143 changed files with 831 additions and 593 deletions

View File

@ -32,11 +32,11 @@ export default defineEventHandler<{
});
if (!game)
throw createError({ statusCode: 400, statusMessage: "Invalid game ID" });
throw createError({ statusCode: 400, message: "Invalid game ID" });
const imageIndex = game.mImageLibraryObjectIds.findIndex((e) => e == imageId);
if (imageIndex == -1)
throw createError({ statusCode: 400, statusMessage: "Image not found" });
throw createError({ statusCode: 400, message: "Image not found" });
game.mImageLibraryObjectIds.splice(imageIndex, 1);
await objectHandler.deleteAsSystem(imageId);

View File

@ -10,14 +10,14 @@ export default defineEventHandler(async (h3) => {
if (!form)
throw createError({
statusCode: 400,
statusMessage: "This endpoint requires multipart form data.",
message: "This endpoint requires multipart form data.",
});
const uploadResult = await handleFileUpload(h3, {}, ["internal:read"]);
if (!uploadResult)
throw createError({
statusCode: 400,
statusMessage: "Failed to upload file",
message: "Failed to upload file",
});
const [ids, options, pull, dump] = uploadResult;
@ -25,21 +25,21 @@ export default defineEventHandler(async (h3) => {
dump();
throw createError({
statusCode: 400,
statusMessage: "Did not upload a file",
message: "Did not upload a file",
});
}
const gameId = options.id;
const gameId = options.id as string;
if (!gameId)
throw createError({
statusCode: 400,
statusMessage: "No game ID attached",
message: "No game ID attached",
});
const hasGame = (await prisma.game.count({ where: { id: gameId } })) != 0;
if (!hasGame) {
dump();
throw createError({ statusCode: 400, statusMessage: "Invalid game ID" });
throw createError({ statusCode: 400, message: "Invalid game ID" });
}
const result = await prisma.game.update({