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156 refactor into workspaces (#157)
* chore: Major refactoring Still needs a massive go-over because there shouldn't be anything referencing tauri in any of the workspaces except the original one. Process manager has been refactored as an example Signed-off-by: quexeky <git@quexeky.dev> * fix: Remote tauri dependency from process Signed-off-by: quexeky <git@quexeky.dev> * refactor: Improvements to src-tauri Signed-off-by: quexeky <git@quexeky.dev> * refactor: Builds, but some logic still left to move back Signed-off-by: quexeky <git@quexeky.dev> * refactor: Finish refactor Signed-off-by: quexeky <git@quexeky.dev> * chore: Run cargo clippy && cargo fmt Signed-off-by: quexeky <git@quexeky.dev> * refactor: Move everything into src-tauri Signed-off-by: quexeky <git@quexeky.dev> --------- Signed-off-by: quexeky <git@quexeky.dev>
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@@ -0,0 +1,50 @@
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use std::sync::nonpoison::Mutex;
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use process::{PROCESS_MANAGER, error::ProcessError};
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use tauri::AppHandle;
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use tauri_plugin_opener::OpenerExt;
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use crate::AppState;
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#[tauri::command]
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pub fn launch_game(
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id: String,
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state: tauri::State<'_, Mutex<AppState>>,
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) -> Result<(), ProcessError> {
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let state_lock = state.lock();
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let mut process_manager_lock = PROCESS_MANAGER.lock();
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//let meta = DownloadableMetadata {
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// id,
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// version: Some(version),
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// download_type: DownloadType::Game,
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//};
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match process_manager_lock.launch_process(id) {
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Ok(()) => {}
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Err(e) => return Err(e),
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}
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drop(process_manager_lock);
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drop(state_lock);
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Ok(())
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}
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#[tauri::command]
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pub fn kill_game(game_id: String) -> Result<(), ProcessError> {
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PROCESS_MANAGER
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.lock()
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.kill_game(game_id)
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.map_err(ProcessError::IOError)
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}
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#[tauri::command]
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pub fn open_process_logs(game_id: String, app_handle: AppHandle) -> Result<(), ProcessError> {
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let process_manager_lock = PROCESS_MANAGER.lock();
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let dir = process_manager_lock.get_log_dir(game_id);
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app_handle
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.opener()
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.open_path(dir.display().to_string(), None::<&str>)
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.map_err(ProcessError::OpenerError)
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}
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