partial: user routes

This commit is contained in:
DecDuck
2025-08-10 10:19:45 +10:00
parent 80f7757558
commit a0b4381f0b
54 changed files with 545 additions and 410 deletions

View File

@ -11,63 +11,70 @@ const GetChunk = type({
}).array(),
}).configure(throwingArktype);
export default defineEventHandler(async (h3) => {
const body = await readDropValidatedBody(h3, GetChunk);
/**
* Part of v2 download API. Intended to be client-only.
*
* Returns raw stream of all files requested, in order.
*/
export default defineEventHandler<{ body: typeof GetChunk.infer }>(
async (h3) => {
const body = await readDropValidatedBody(h3, GetChunk);
const context = await contextManager.fetchContext(body.context);
if (!context)
throw createError({
statusCode: 400,
statusMessage: "Invalid download context.",
});
const streamFiles = [];
for (const file of body.files) {
const manifestFile = context.manifest[file.filename];
if (!manifestFile)
const context = await contextManager.fetchContext(body.context);
if (!context)
throw createError({
statusCode: 400,
statusMessage: `Unknown file: ${file.filename}`,
statusMessage: "Invalid download context.",
});
const start = manifestFile.lengths
.slice(0, file.chunkIndex)
.reduce((a, b) => a + b, 0);
const end = start + manifestFile.lengths[file.chunkIndex];
const streamFiles = [];
streamFiles.push({ filename: file.filename, start, end });
}
for (const file of body.files) {
const manifestFile = context.manifest[file.filename];
if (!manifestFile)
throw createError({
statusCode: 400,
statusMessage: `Unknown file: ${file.filename}`,
});
setHeader(
h3,
"Content-Lengths",
streamFiles.map((e) => e.end - e.start).join(","),
); // Non-standard header, but we're cool like that 😎
const start = manifestFile.lengths
.slice(0, file.chunkIndex)
.reduce((a, b) => a + b, 0);
const end = start + manifestFile.lengths[file.chunkIndex];
for (const file of streamFiles) {
const gameReadStream = await libraryManager.readFile(
context.libraryId,
context.libraryPath,
context.versionName,
file.filename,
{ start: file.start, end: file.end },
);
if (!gameReadStream)
throw createError({
statusCode: 500,
statusMessage: "Failed to create read stream",
});
await gameReadStream.pipeTo(
new WritableStream({
write(chunk) {
h3.node.res.write(chunk);
},
}),
);
}
streamFiles.push({ filename: file.filename, start, end });
}
await h3.node.res.end();
setHeader(
h3,
"Content-Lengths",
streamFiles.map((e) => e.end - e.start).join(","),
); // Non-standard header, but we're cool like that 😎
return;
});
for (const file of streamFiles) {
const gameReadStream = await libraryManager.readFile(
context.libraryId,
context.libraryPath,
context.versionName,
file.filename,
{ start: file.start, end: file.end },
);
if (!gameReadStream)
throw createError({
statusCode: 500,
statusMessage: "Failed to create read stream",
});
await gameReadStream.pipeTo(
new WritableStream({
write(chunk) {
h3.node.res.write(chunk);
},
}),
);
}
await h3.node.res.end();
return;
},
);

View File

@ -8,15 +8,20 @@ const CreateContext = type({
version: "string",
}).configure(throwingArktype);
export default defineClientEventHandler(async (h3) => {
const body = await readDropValidatedBody(h3, CreateContext);
/**
* Part of v2 download API. Create a download context for use with `/api/v2/client/chunk`.
*/
export default defineClientEventHandler<{ body: typeof CreateContext.infer }>(
async (h3) => {
const body = await readDropValidatedBody(h3, CreateContext);
const context = await contextManager.createContext(body.game, body.version);
if (!context)
throw createError({
statusCode: 400,
statusMessage: "Invalid game or version",
});
const context = await contextManager.createContext(body.game, body.version);
if (!context)
throw createError({
statusCode: 400,
statusMessage: "Invalid game or version",
});
return { context };
});
return { context };
},
);