mirror of
https://github.com/Drop-OSS/drop.git
synced 2025-11-13 08:12:40 +10:00
Various fixes (#186)
* fix: #181 * fix: use taskHandler as source of truth for imports * fix: task formatting * fix: zip downloads * feat: re-enable import version button on delete + lint
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@ -7,12 +7,14 @@ import {
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import { LibraryBackend } from "~/prisma/client/enums";
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import fs from "fs";
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import path from "path";
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import droplet from "@drop-oss/droplet";
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import droplet, { DropletHandler } from "@drop-oss/droplet";
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export const FilesystemProviderConfig = type({
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baseDir: "string",
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});
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export const DROPLET_HANDLER = new DropletHandler();
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export class FilesystemProvider
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implements LibraryProvider<typeof FilesystemProviderConfig.infer>
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{
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@ -57,7 +59,7 @@ export class FilesystemProvider
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const versionDirs = fs.readdirSync(gameDir);
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const validVersionDirs = versionDirs.filter((e) => {
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const fullDir = path.join(this.config.baseDir, game, e);
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return droplet.hasBackendForPath(fullDir);
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return DROPLET_HANDLER.hasBackendForPath(fullDir);
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});
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return validVersionDirs;
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}
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@ -65,7 +67,7 @@ export class FilesystemProvider
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async versionReaddir(game: string, version: string): Promise<string[]> {
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const versionDir = path.join(this.config.baseDir, game, version);
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if (!fs.existsSync(versionDir)) throw new VersionNotFoundError();
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return droplet.listFiles(versionDir);
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return DROPLET_HANDLER.listFiles(versionDir);
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}
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async generateDropletManifest(
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@ -77,10 +79,16 @@ export class FilesystemProvider
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const versionDir = path.join(this.config.baseDir, game, version);
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if (!fs.existsSync(versionDir)) throw new VersionNotFoundError();
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const manifest = await new Promise<string>((r, j) =>
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droplet.generateManifest(versionDir, progress, log, (err, result) => {
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if (err) return j(err);
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r(result);
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}),
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droplet.generateManifest(
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DROPLET_HANDLER,
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versionDir,
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progress,
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log,
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(err, result) => {
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if (err) return j(err);
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r(result);
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},
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),
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);
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return manifest;
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}
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@ -88,7 +96,7 @@ export class FilesystemProvider
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async peekFile(game: string, version: string, filename: string) {
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const filepath = path.join(this.config.baseDir, game, version);
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if (!fs.existsSync(filepath)) return undefined;
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const stat = droplet.peekFile(filepath, filename);
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const stat = DROPLET_HANDLER.peekFile(filepath, filename);
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return { size: Number(stat) };
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}
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@ -100,13 +108,17 @@ export class FilesystemProvider
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) {
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const filepath = path.join(this.config.baseDir, game, version);
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if (!fs.existsSync(filepath)) return undefined;
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const stream = droplet.readFile(
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filepath,
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filename,
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options?.start ? BigInt(options.start) : undefined,
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options?.end ? BigInt(options.end) : undefined,
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);
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if (!stream) return undefined;
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let stream;
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while (!(stream instanceof ReadableStream)) {
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const v = DROPLET_HANDLER.readFile(
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filepath,
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filename,
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options?.start ? BigInt(options.start) : undefined,
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options?.end ? BigInt(options.end) : undefined,
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);
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if (!v) return undefined;
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stream = v.getStream() as ReadableStream<unknown>;
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}
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return stream;
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}
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