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fix: etags and other
remove sanitize-filename because IDs are internally generated remove pulse animation on NO GAME cards add migration refactors to be inline with other stuff
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@ -62,7 +62,7 @@ class SaveManager {
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await Promise.all([hashPromise, uploadStream]);
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if (!hash) {
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await objectHandler.deleteAsServer(newSaveObjectId);
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await objectHandler.deleteAsSystem(newSaveObjectId);
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throw createError({
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statusCode: 500,
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statusMessage: "Hash failed to generate",
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