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feat: refactor & redesign parts of UI
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@ -1,238 +1,94 @@
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<template>
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<div class="flex flex-row h-full">
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<!-- Main content area -->
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<div class="flex-1 overflow-y-auto h-full no-scrollbar">
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<Transition name="fade" mode="out-in">
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<div v-if="game" class="relative h-full">
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<!-- Banner image -->
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<div class="absolute top-0 h-48 inset-x-0 -z-[20]">
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<img :src="useObject(game.mBannerId)" class="w-full h-48 object-cover blur-sm" />
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<div class="absolute inset-0 bg-gradient-to-b from-transparent to-80% to-zinc-950" />
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</div>
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<!-- Content -->
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<div class="relative pt-12 px-8 min-h-full">
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<!-- Back button -->
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<div class="flex items-center gap-x-3 mb-4">
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<NuxtLink
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to="/library"
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class="inline-flex items-center gap-x-2 rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold font-display text-white shadow-sm hover:bg-zinc-700 transition-all duration-200"
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>
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<ArrowLeftIcon class="h-4 w-4" aria-hidden="true" />
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Back to Collections
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</NuxtLink>
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</div>
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<div class="flex items-start gap-6">
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<img
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:src="useObject(game.mCoverId)"
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class="w-32 h-auto rounded shadow-md transition-all duration-300 hover:scale-105 hover:rotate-[-2deg] hover:shadow-xl"
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alt=""
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/>
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<div>
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<h1 class="text-3xl font-bold font-display text-zinc-100">
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{{ game.mName }}
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</h1>
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<p class="mt-2 text-lg text-zinc-400">
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{{ game.mShortDescription }}
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</p>
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<!-- Buttons -->
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<div class="mt-4 flex gap-x-3">
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<button
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type="button"
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class="inline-flex items-center gap-x-2 rounded-md bg-blue-600 px-3.5 py-2.5 text-base font-semibold font-display text-white shadow-sm transition-all duration-200 hover:bg-blue-500 hover:scale-105 hover:shadow-blue-500/25 hover:shadow-lg active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
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>
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Open in Launcher
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<ArrowTopRightOnSquareIcon class="-mr-0.5 h-5 w-5" aria-hidden="true" />
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</button>
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<button
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@click="showAddToCollectionModal = true; gameToAddToCollection = game"
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type="button"
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class="inline-flex items-center gap-x-2 rounded-md bg-zinc-800 px-3.5 py-2.5 text-base font-semibold font-display text-white shadow-sm transition-all duration-200 hover:bg-zinc-700 hover:scale-105 hover:shadow-lg active:scale-95"
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>
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Add to Collection
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<PlusIcon class="-mr-0.5 h-5 w-5" aria-hidden="true" />
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</button>
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<NuxtLink
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:to="`/store/${game.id}`"
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class="inline-flex items-center gap-x-2 rounded-md bg-zinc-800 px-3.5 py-2.5 text-base font-semibold font-display text-white shadow-sm transition-all duration-200 hover:bg-zinc-700 hover:scale-105 hover:shadow-lg active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-zinc-600"
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>
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View in Store
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<ArrowUpRightIcon class="-mr-0.5 h-5 w-5" aria-hidden="true" />
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</NuxtLink>
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</div>
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</div>
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</div>
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</div>
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</div>
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</Transition>
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<div v-if="game" class="relative">
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<!-- Banner image -->
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<div class="absolute top-0 inset-0 w-full rounded overflow-hidden">
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<img
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:src="useObject(game.mBannerId)"
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class="w-full h-full object-cover blur-sm"
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/>
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</div>
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</div>
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<!-- Add to Collection Modal -->
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<TransitionRoot appear :show="showAddToCollectionModal" as="template">
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<Dialog as="div" @close="showAddToCollectionModal = false" class="relative z-50">
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<TransitionChild
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as="template"
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enter="duration-300 ease-out"
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enter-from="opacity-0"
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enter-to="opacity-100"
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leave="duration-200 ease-in"
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leave-from="opacity-100"
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leave-to="opacity-0"
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<!-- Content -->
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<div class="relative p-4">
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<!-- Back button -->
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<div class="flex items-center gap-x-3 mb-4">
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<NuxtLink
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to="/library"
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class="px-2 py-1 rounded bg-zinc-900 transition text-sm/6 font-semibold text-zinc-400 hover:text-zinc-100 inline-flex gap-x-2 items-center"
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>
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<ArrowLeftIcon class="h-4 w-4" aria-hidden="true" />
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Back to Collections
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</NuxtLink>
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</div>
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<div
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class="flex items-start gap-6 w-fit bg-zinc-900 bg-backdrop-blur p-4 rounded-xl"
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>
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<div class="fixed inset-0 bg-zinc-950/80" />
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</TransitionChild>
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<div class="fixed inset-0 overflow-y-auto">
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<div class="flex min-h-full items-center justify-center p-4 text-center">
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<TransitionChild
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as="template"
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enter="duration-300 ease-out"
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enter-from="opacity-0 scale-95"
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enter-to="opacity-100 scale-100"
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leave="duration-200 ease-in"
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leave-from="opacity-100 scale-100"
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leave-to="opacity-0 scale-95"
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>
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<DialogPanel class="w-full max-w-md transform overflow-hidden rounded-xl bg-zinc-900 p-6 text-left align-middle shadow-xl transition-all">
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<DialogTitle as="h3" class="text-lg font-bold font-display text-zinc-100">
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Add to Collection
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</DialogTitle>
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<div class="mt-4">
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<div class="space-y-2">
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<button
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v-for="collection in collections"
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:key="collection.id"
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@click="addGameToCollection(game?.id!, collection.id)"
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class="w-full text-left px-4 py-2 rounded-lg hover:bg-zinc-800 transition-colors duration-200 text-zinc-100"
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>
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{{ collection.name }}
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<span class="text-sm text-zinc-500 ml-2">
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{{ collection._count?.entries || 0 }} games
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</span>
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</button>
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</div>
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<p v-if="collections.length === 0" class="text-center text-zinc-500 py-4">
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No collections available. Create one first!
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</p>
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</div>
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<div class="mt-6 flex justify-end">
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<button
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type="button"
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@click="showAddToCollectionModal = false"
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class="inline-flex justify-center rounded-md border border-transparent px-4 py-2 text-sm font-medium text-zinc-400 hover:text-zinc-200 focus:outline-none"
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>
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Close
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</button>
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</div>
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</DialogPanel>
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</TransitionChild>
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<img
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:src="useObject(game.mCoverId)"
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class="w-32 h-auto rounded shadow-md transition-all duration-300 hover:scale-105 hover:rotate-[-2deg] hover:shadow-xl"
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alt=""
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/>
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<div>
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<h1 class="text-3xl font-bold font-display text-zinc-100">
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{{ game.mName }}
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</h1>
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<p class="mt-2 text-lg text-zinc-400">
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{{ game.mShortDescription }}
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</p>
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<!-- Buttons -->
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<div class="mt-4 flex gap-x-3">
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<button
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type="button"
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class="inline-flex items-center gap-x-2 rounded-md bg-blue-600 px-3.5 py-2.5 text-base font-semibold font-display text-white shadow-sm transition-all duration-200 hover:bg-blue-500 hover:scale-105 hover:shadow-blue-500/25 hover:shadow-lg active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
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>
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Open in Launcher
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<ArrowTopRightOnSquareIcon
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class="-mr-0.5 h-5 w-5"
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aria-hidden="true"
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/>
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</button>
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<AddLibraryButton class="hover:scale-105" :gameId="game.id" />
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<NuxtLink
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:to="`/store/${game.id}`"
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class="inline-flex items-center gap-x-2 rounded-md bg-zinc-800 px-3.5 py-2.5 text-base font-semibold font-display text-white shadow-sm transition-all duration-200 hover:bg-zinc-700 hover:scale-105 hover:shadow-lg active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-zinc-600"
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>
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View in Store
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<ArrowUpRightIcon class="-mr-0.5 h-5 w-5" aria-hidden="true" />
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</NuxtLink>
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</div>
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</div>
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</div>
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</Dialog>
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</TransitionRoot>
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import { ArrowTopRightOnSquareIcon, ArrowUpRightIcon, TrashIcon, ArrowLeftIcon, PlusIcon } from "@heroicons/vue/20/solid";
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import {
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ArrowTopRightOnSquareIcon,
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ArrowUpRightIcon,
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TrashIcon,
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ArrowLeftIcon,
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PlusIcon,
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} from "@heroicons/vue/20/solid";
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import { type Game, type GameVersion, type Collection } from "@prisma/client";
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import { ref as vueRef } from 'vue';
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import { PlusIcon as PlusIconSolid } from "@heroicons/vue/20/solid";
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import { Dialog, DialogPanel, DialogTitle, TransitionChild, TransitionRoot } from "@headlessui/vue";
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const route = useRoute();
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const headers = useRequestHeaders(["cookie"]);
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const { data: gamesData } = await useFetch<(Game & { versions: GameVersion[] })[]>("/api/v1/store/recent", { headers });
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const games = ref(gamesData.value || []);
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const { data: gamesData } = await useFetch<
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(Game & { versions: GameVersion[] })[]
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>("/api/v1/store/recent", { headers });
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const selectedGame = ref<(Game & { versions: GameVersion[] }) | null>(null);
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const collections = ref<Collection[]>([]);
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const showCreateModal = ref(false);
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const newCollectionName = ref("");
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const showDeleteModal = ref(false);
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const collectionToDelete = ref<Collection | null>(null);
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const selectedCollection = ref<Collection | null>(null);
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const showAddToCollectionModal = ref(false);
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const gameToAddToCollection = ref<Game | null>(null);
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const collections = await useCollections();
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const game = collections.value
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.map((e) => e.entries.map((e) => e.game))
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.flat()
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.find((e) => e.id == route.params.id);
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// Fetch game data based on route parameter
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const { data: game } = await useFetch<Game & { versions: GameVersion[] }>(
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`/api/v1/games/${route.params.id}`,
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{ headers }
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);
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const selectedGames = computed(() => {
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if (!selectedCollection.value?.entries) return [];
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return selectedCollection.value.entries.map(entry => entry.game);
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});
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// Fetch collections when component mounts
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onMounted(async () => {
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try {
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const fetchedCollections = await $fetch<Collection[]>("/api/v1/collection", { headers });
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// Sort collections to put default library first
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collections.value = fetchedCollections.sort((a, b) => {
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if (a.isDefault) return -1;
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if (b.isDefault) return 1;
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return 0;
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});
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} catch (error) {
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console.error("Failed to fetch collections:", error);
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}
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});
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useHead({
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title: game.value?.mName,
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});
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const removeGameFromCollection = async (gameId: string, collectionId: string) => {
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try {
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await $fetch(`/api/v1/collection/${collectionId}/entry`, {
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method: 'DELETE',
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body: { id: gameId }
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});
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// Update the collection's entries after removal
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const updatedCollection = await $fetch<Collection>(`/api/v1/collection/${collectionId}`, { headers });
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selectedCollection.value = updatedCollection;
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// Refresh the collections list to update the game count
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const fetchedCollections = await $fetch<Collection[]>("/api/v1/collection", { headers });
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collections.value = fetchedCollections.sort((a, b) => {
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if (a.isDefault) return -1;
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if (b.isDefault) return 1;
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return 0;
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});
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} catch (error) {
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console.error('Failed to remove game from collection:', error);
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}
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};
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const addGameToCollection = async (gameId: string, collectionId: string) => {
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try {
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await $fetch(`/api/v1/collection/${collectionId}/entry`, {
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method: 'POST',
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body: { id: gameId }
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});
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// Refresh collections after adding
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const fetchedCollections = await $fetch<Collection[]>("/api/v1/collection", { headers });
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collections.value = fetchedCollections.sort((a, b) => {
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if (a.isDefault) return -1;
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if (b.isDefault) return 1;
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return 0;
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});
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showAddToCollectionModal.value = false;
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} catch (error) {
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console.error('Failed to add game to collection:', error);
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}
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};
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if (game === undefined)
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throw createError({ statusCode: 404, statusMessage: "Game not found" });
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</script>
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<style scoped>
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/* Fade transition for main content */
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.fade-enter-active,
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@ -252,7 +108,7 @@ const addGameToCollection = async (gameId: string, collectionId: string) => {
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/* Hide scrollbar for IE, Edge and Firefox */
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.no-scrollbar {
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-ms-overflow-style: none; /* IE and Edge */
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scrollbar-width: none; /* Firefox */
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-ms-overflow-style: none; /* IE and Edge */
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scrollbar-width: none; /* Firefox */
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}
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</style>
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