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feat: add server side redist patching
This commit is contained in:
14
components/RedistEditor/Metadata.vue
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14
components/RedistEditor/Metadata.vue
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@ -0,0 +1,14 @@
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<template>
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<div>{{ model }}</div>
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</template>
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<script setup lang="ts">
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import type { SerializeObject } from "nitropack";
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import type { RedistModel, UserPlatformModel } from "~/prisma/client/models";
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type ModelType = SerializeObject<
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RedistModel & { platform?: UserPlatformModel }
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>;
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const model = defineModel<ModelType>({ required: true });
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</script>
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@ -7,66 +7,6 @@
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>
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<!--start-->
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<div>
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<Listbox v-if="false" v-model="currentMode" as="div">
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<div class="relative mt-2">
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<ListboxButton
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class="min-w-[10vw] w-full cursor-default inline-flex items-center gap-x-2 rounded-md bg-zinc-900 py-1.5 pr-2 pl-3 text-left text-zinc-200 outline-1 -outline-offset-1 outline-zinc-700 focus:outline-2 focus:-outline-offset-2 focus:outline-blue-600 sm:text-sm/6"
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>
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<span class="col-start-1 row-start-1 truncate">{{
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currentMode
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}}</span>
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<PencilIcon class="ml-auto size-5" />
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<ChevronUpDownIcon
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class="text-gray-500 size-5"
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aria-hidden="true"
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/>
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</ListboxButton>
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<transition
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leave-active-class="transition ease-in duration-100"
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leave-from-class="opacity-100"
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leave-to-class="opacity-0"
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>
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<ListboxOptions
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class="absolute z-10 mt-1 max-h-60 w-full overflow-auto rounded-md bg-zinc-900 py-1 text-base shadow-lg ring-1 ring-white/5 focus:outline-hidden sm:text-sm"
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>
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<ListboxOption
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v-for="[value] in Object.entries(components)"
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v-slot="{ active, selected }"
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:key="value"
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as="template"
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:value="value"
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>
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<li
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:class="[
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active
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? 'bg-blue-600 text-white outline-hidden'
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: 'text-zinc-100',
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'relative cursor-default py-2 pr-9 pl-3 select-none',
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]"
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>
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<span
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:class="[
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selected ? 'font-semibold' : 'font-normal',
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'block truncate',
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]"
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>{{ value }}</span
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>
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<span
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v-if="selected"
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class="text-white absolute inset-y-0 right-0 flex items-center pr-4"
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>
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<PencilIcon class="size-5" aria-hidden="true" />
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</span>
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</li>
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</ListboxOption>
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</ListboxOptions>
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</transition>
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</div>
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</Listbox>
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<div class="pt-4 inline-flex gap-x-2">
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<div
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@ -112,18 +52,10 @@
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</template>
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<script setup lang="ts">
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import {
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Listbox,
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ListboxButton,
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ListboxOption,
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ListboxOptions,
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} from "@headlessui/vue";
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import { ChevronUpDownIcon } from "@heroicons/vue/16/solid";
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import { GameEditorMetadata, GameEditorVersion } from "#components";
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import {
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ArrowTopRightOnSquareIcon,
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DocumentIcon,
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PencilIcon,
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ServerStackIcon,
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} from "@heroicons/vue/24/outline";
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import type { Component } from "vue";
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@ -158,7 +90,6 @@ const components: {
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const currentMode = ref<GameEditorMode>(GameEditorMode.Metadata);
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useHead({
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// To do a title with the game name in it, we need some sort of watch
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title: `${currentMode.value} - ${game.value.mName}`,
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});
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@ -210,7 +210,7 @@
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</dl>
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<dl
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v-if="entry.platform"
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class="mt-2 flex items-center text-zinc-200 font-semibold text-sm gap-x-1 p-2 bg-zinc-900 rounded-xl"
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class="mt-2 flex items-center text-zinc-200 font-semibold text-sm gap-x-1 p-2 bg-zinc-800 rounded-xl"
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>
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<IconsPlatform
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:platform="entry.platform.id"
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85
pages/admin/library/r/[id]/index.vue
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85
pages/admin/library/r/[id]/index.vue
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@ -0,0 +1,85 @@
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<template>
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<div
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class="pt-8 lg:pt-0 lg:pl-20 fixed inset-0 flex flex-col overflow-auto bg-zinc-900"
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>
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<div
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class="bg-zinc-950 w-full flex flex-col sm:flex-row items-center gap-2 justify-between pr-2"
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>
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<!--start-->
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<div>
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<div class="pt-4 inline-flex gap-x-2">
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<div
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v-for="[value, { icon }] in Object.entries(components)"
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:key="value"
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>
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<button
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:class="[
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'inline-flex items-center gap-x-1 py-2 px-3 rounded-t-md font-semibold text-sm',
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value == currentMode
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? 'bg-zinc-900 text-zinc-100'
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: 'bg-transparent text-zinc-500',
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]"
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@click="() => (currentMode = value as RedistEditorMode)"
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>
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<component :is="icon" class="size-4" />
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{{ value }}
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</button>
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</div>
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</div>
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</div>
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<div>
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<!-- open in store button -->
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</div>
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</div>
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<component
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:is="components[currentMode].editor"
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v-model="redist"
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:unimported-versions="unimportedVersions"
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/>
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</div>
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</template>
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<script setup lang="ts">
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import { GameEditorVersion, RedistEditorMetadata } from "#components";
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import { DocumentIcon, ServerStackIcon } from "@heroicons/vue/24/outline";
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import type { Component } from "vue";
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const route = useRoute();
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const redistId = route.params.id.toString();
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const { redist: rawRedist, unimportedVersions } = await $dropFetch(
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`/api/v1/admin/redist/:id`,
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{ params: { id: redistId } },
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);
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const redist = ref(rawRedist);
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definePageMeta({
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layout: "admin",
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});
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enum RedistEditorMode {
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Metadata = "Metadata",
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Versions = "Versions",
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}
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const components: {
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[key in RedistEditorMode]: { editor: Component; icon: Component };
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} = {
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[RedistEditorMode.Metadata]: { editor: RedistEditorMetadata, icon: DocumentIcon },
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[RedistEditorMode.Versions]: {
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editor: GameEditorVersion,
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icon: ServerStackIcon,
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},
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};
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const currentMode = ref<RedistEditorMode>(RedistEditorMode.Metadata);
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useHead({
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title: `${currentMode.value} - ${redist.value.mName}`,
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});
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watch(currentMode, (v) => {
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useHead({
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title: `${v} - ${redist.value.mName}`,
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});
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});
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</script>
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@ -0,0 +1,32 @@
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/*
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Warnings:
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- Added the required column `mReleased` to the `Mod` table without a default value. This is not possible if the table is not empty.
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*/
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-- DropIndex
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DROP INDEX "public"."GameTag_name_idx";
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-- AlterTable
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ALTER TABLE "public"."Mod" ADD COLUMN "mReleased" TIMESTAMP(3) NOT NULL;
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-- CreateTable
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CREATE TABLE "public"."GameDLCMetadata" (
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"id" TEXT NOT NULL,
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"mName" TEXT NOT NULL,
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"mShortDescription" TEXT NOT NULL,
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"mDescription" TEXT NOT NULL,
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"mIconObjectId" TEXT NOT NULL,
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"mBannerObjectId" TEXT NOT NULL,
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"mCoverObjectId" TEXT NOT NULL,
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"mImageCarouselObjectIds" TEXT[],
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"mImageLibraryObjectIds" TEXT[],
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CONSTRAINT "GameDLCMetadata_pkey" PRIMARY KEY ("id")
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);
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-- CreateIndex
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CREATE INDEX "GameTag_name_idx" ON "public"."GameTag" USING GIST ("name" gist_trgm_ops(siglen=32));
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-- AddForeignKey
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ALTER TABLE "public"."GameDLCMetadata" ADD CONSTRAINT "GameDLCMetadata_id_fkey" FOREIGN KEY ("id") REFERENCES "public"."DLC"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
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@ -74,6 +74,8 @@ model LaunchOption {
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launchCommand String
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launchArgs String @default("")
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}
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model DLCVersion {
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@ -63,6 +63,22 @@ model DLC {
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libraryPath String
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versions Version[]
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metadata GameDLCMetadata?
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}
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model GameDLCMetadata {
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id String @id
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dlc DLC @relation(fields: [id], references: [id])
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mName String
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mShortDescription String
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mDescription String
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mIconObjectId String // linked to objects in s3
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mBannerObjectId String // linked to objects in s3
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mCoverObjectId String
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mImageCarouselObjectIds String[] // linked to below array
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mImageLibraryObjectIds String[] // linked to objects in s3
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}
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model Redist {
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@ -97,6 +113,8 @@ model Mod {
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mShortDescription String
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mDescription String
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mReleased DateTime
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mIconObjectId String // linked to objects in s3
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mBannerObjectId String // linked to objects in s3
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mCoverObjectId String
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38
server/api/v1/admin/redist/[id]/index.get.ts
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38
server/api/v1/admin/redist/[id]/index.get.ts
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@ -0,0 +1,38 @@
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import libraryManager from "~/server/internal/library";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["redist:read"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const id = getRouterParam(h3, "id")!;
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const redist = await prisma.redist.findUnique({
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where: {
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id,
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},
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include: {
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platform: true,
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versions: true,
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},
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});
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if (!redist)
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throw createError({
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statusCode: 404,
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message: "Redistributable not found.",
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});
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const unimportedVersions = await libraryManager.fetchUnimportedGameVersions(
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redist.libraryId,
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redist.libraryPath,
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);
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if (!unimportedVersions)
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throw createError({
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statusCode: 500,
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message: "Failed to fetch unimported versions for redistributable.",
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});
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return { redist, unimportedVersions };
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});
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27
server/api/v1/admin/redist/[id]/index.patch.ts
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27
server/api/v1/admin/redist/[id]/index.patch.ts
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@ -0,0 +1,27 @@
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["redist:update"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const body = await readBody(h3);
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const id = body.id;
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if (!id || typeof id !== "string")
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throw createError({ statusCode: 400, message: "ID required in body." });
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const updateParams = body;
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delete updateParams["id"];
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try {
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return await prisma.redist.update({
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where: {
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id,
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},
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data: updateParams,
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});
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} catch (e) {
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throw createError({ statusCode: 400, message: (e as string)?.toString() });
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}
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});
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