In-app store, torrential backend, locales (#332)

* feat: add store nav and fixes

* fix: reduce password requirement & new task error ui

* fix: client webtoken fix

* fix: delta versions and dockerfile

* fix: use setup platforms for filter & display

* fix: setup not accounted when returning valid options

* feat: tighter delta version support

* feat: dl/disk size

* feat: offload manifest generation to torrential

* fix: bump torrential

* feat: remove droplet

* feat: bump torrential

* feat: convert locales
This commit is contained in:
DecDuck
2026-02-06 00:12:24 +11:00
committed by GitHub
parent 837bc6eb1d
commit d234f8df33
82 changed files with 1737 additions and 967 deletions
+9 -68
View File
@@ -16,10 +16,9 @@ import type { GameModel } from "~/prisma/client/models";
import { createHash } from "node:crypto";
import type { WorkingLibrarySource } from "~/server/api/v1/admin/library/sources/index.get";
import gameSizeManager from "~/server/internal/gamesize";
import { TORRENTIAL_SERVICE } from "../services/services/torrential";
import type { ImportVersion } from "~/server/api/v1/admin/import/version/index.post";
import { GameType, type Platform } from "~/prisma/client/enums";
import { castManifest } from "./manifest";
import { castManifest } from "./manifest/utils";
export function createGameImportTaskId(libraryId: string, libraryPath: string) {
return createHash("md5")
@@ -417,12 +416,10 @@ class LibraryManager {
manifest = await library.generateDropletManifest(
game.libraryPath,
versionPath,
(err, value) => {
if (err) throw err;
(value) => {
progress(value * 0.9);
},
(err, value) => {
if (err) throw err;
(value) => {
logger.info(value);
},
);
@@ -500,13 +497,12 @@ class LibraryManager {
acls: ["system:import:version:read"],
});
await libraryManager.cacheCombinedGameSize(gameId);
await libraryManager.cacheGameVersionSize(gameId, newVersion.versionId);
await TORRENTIAL_SERVICE.utils().invalidate(
gameId,
newVersion.versionId,
);
// Ensure cache is filled (also pre-caches the manifest)
try {
await gameSizeManager.getVersionSize(newVersion.versionId);
} catch (e) {
logger.warn(`Failed to pre-cache game size and manifest: ${e}`);
}
if (version.type === "depot") {
// SAFETY: we can only reach this if the type is depot and identifier is valid
@@ -533,18 +529,6 @@ class LibraryManager {
return await library.peekFile(game, version, filename);
}
async readFile(
libraryId: string,
game: string,
version: string,
filename: string,
options?: { start?: number; end?: number },
) {
const library = this.libraries.get(libraryId);
if (!library) return undefined;
return await library.readFile(game, version, filename, options);
}
async deleteGameVersion(gameId: string, version: string) {
await prisma.gameVersion.deleteMany({
where: {
@@ -552,8 +536,6 @@ class LibraryManager {
versionId: version,
},
});
await gameSizeManager.deleteGameVersion(gameId, version);
}
async deleteGame(gameId: string) {
@@ -562,7 +544,6 @@ class LibraryManager {
id: gameId,
},
});
await gameSizeManager.deleteGame(gameId);
// Delete all game versions that depended on this game
await prisma.gameVersion.deleteMany({
where: {
@@ -578,46 +559,6 @@ class LibraryManager {
},
});
}
async getGameVersionSize(
gameId: string,
versionName?: string,
): Promise<number | null> {
return gameSizeManager.getGameVersionSize(gameId, versionName);
}
async getBiggestGamesCombinedVersions(top: number) {
if (await gameSizeManager.isGameSizesCacheEmpty()) {
await gameSizeManager.cacheAllCombinedGames();
}
return gameSizeManager.getBiggestGamesAllVersions(top);
}
async getBiggestGamesLatestVersions(top: number) {
if (await gameSizeManager.isGameVersionsSizesCacheEmpty()) {
await gameSizeManager.cacheAllGameVersions();
}
return gameSizeManager.getBiggestGamesLatestVersion(top);
}
async cacheCombinedGameSize(gameId: string) {
const game = await prisma.game.findFirst({ where: { id: gameId } });
if (!game) {
return;
}
await gameSizeManager.cacheCombinedGame(game);
}
async cacheGameVersionSize(gameId: string, versionId: string) {
const game = await prisma.game.findFirst({
where: { id: gameId },
include: { versions: true },
});
if (!game) {
return;
}
await gameSizeManager.cacheGameVersion(game, versionId);
}
}
export const libraryManager = new LibraryManager();