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* First iteration on the new PieChart component * #128 Adds new admin home page * Fixes code after merging conflicts * Removes empty file * Uses real data for admin home page, and improves style * Reverts debugging code * Defines missing variable * Caches user stats data for admin home page * Typo * Styles improvements * Invalidates cache on signup/signin * Implements top 5 biggest games * Improves styling * Improves style * Using generateManifest to get the proper size * Reading data from cache * Removes unnecessary import * Improves caching mechanism for game sizes * Removes lint errors * Replaces piechart tooltip with colors in legend * Fixes caching * Fixes caching and slight improvement on pie chart colours * Fixes a few bugs related to caching * Fixes bug where app signin didn't refresh cache * feat: style improvements * fix: lint --------- Co-authored-by: DecDuck <declanahofmeyr@gmail.com>
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@ -1,5 +1,5 @@
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import libraryManager from "~/server/internal/library";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["game:delete"]);
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@ -7,11 +7,7 @@ export default defineEventHandler(async (h3) => {
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const gameId = getRouterParam(h3, "id")!;
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await prisma.game.delete({
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where: {
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id: gameId,
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},
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});
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libraryManager.deleteGame(gameId);
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return {};
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});
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@ -1,3 +1,4 @@
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import type { GameVersion } from "~/prisma/client/client";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import libraryManager from "~/server/internal/library";
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@ -28,10 +29,22 @@ export default defineEventHandler(async (h3) => {
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if (!game || !game.libraryId)
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throw createError({ statusCode: 404, statusMessage: "Game ID not found" });
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const getGameVersionSize = async (version: GameVersion) => {
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const size = await libraryManager.getGameVersionSize(
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gameId,
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version.versionName,
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);
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return { ...version, size };
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};
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const gameWithVersionSize = {
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...game,
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versions: await Promise.all(game.versions.map(getGameVersionSize)),
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};
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const unimportedVersions = await libraryManager.fetchUnimportedGameVersions(
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game.libraryId,
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game.libraryPath,
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);
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return { game, unimportedVersions };
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return { game: gameWithVersionSize, unimportedVersions };
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});
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@ -1,7 +1,7 @@
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import { type } from "arktype";
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import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import libraryManager from "~/server/internal/library";
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const DeleteVersion = type({
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id: "string",
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@ -20,15 +20,7 @@ export default defineEventHandler<{ body: typeof DeleteVersion }>(
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const gameId = body.id.toString();
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const version = body.versionName.toString();
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await prisma.gameVersion.delete({
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where: {
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gameId_versionName: {
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gameId: gameId,
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versionName: version,
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},
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},
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});
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await libraryManager.deleteGameVersion(gameId, version);
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return {};
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},
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);
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