Admin home page #128 (#259)

* First iteration on the new PieChart component

* #128 Adds new admin home page

* Fixes code after merging conflicts

* Removes empty file

* Uses real data for admin home page, and improves style

* Reverts debugging code

* Defines missing variable

* Caches user stats data for admin home page

* Typo

* Styles improvements

* Invalidates cache on signup/signin

* Implements top 5 biggest games

* Improves styling

* Improves style

* Using generateManifest to get the proper size

* Reading data from cache

* Removes unnecessary import

* Improves caching mechanism for game sizes

* Removes lint errors

* Replaces piechart tooltip with colors in legend

* Fixes caching

* Fixes caching and slight improvement on pie chart colours

* Fixes a few bugs related to caching

* Fixes bug where app signin didn't refresh cache

* feat: style improvements

* fix: lint

---------

Co-authored-by: DecDuck <declanahofmeyr@gmail.com>
This commit is contained in:
Paco
2025-11-07 22:14:45 +00:00
committed by GitHub
parent 289034d0c8
commit dfa30c8a65
40 changed files with 1352 additions and 150 deletions

View File

@ -1,5 +1,5 @@
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import libraryManager from "~/server/internal/library";
export default defineEventHandler(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["game:delete"]);
@ -7,11 +7,7 @@ export default defineEventHandler(async (h3) => {
const gameId = getRouterParam(h3, "id")!;
await prisma.game.delete({
where: {
id: gameId,
},
});
libraryManager.deleteGame(gameId);
return {};
});

View File

@ -1,3 +1,4 @@
import type { GameVersion } from "~/prisma/client/client";
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import libraryManager from "~/server/internal/library";
@ -28,10 +29,22 @@ export default defineEventHandler(async (h3) => {
if (!game || !game.libraryId)
throw createError({ statusCode: 404, statusMessage: "Game ID not found" });
const getGameVersionSize = async (version: GameVersion) => {
const size = await libraryManager.getGameVersionSize(
gameId,
version.versionName,
);
return { ...version, size };
};
const gameWithVersionSize = {
...game,
versions: await Promise.all(game.versions.map(getGameVersionSize)),
};
const unimportedVersions = await libraryManager.fetchUnimportedGameVersions(
game.libraryId,
game.libraryPath,
);
return { game, unimportedVersions };
return { game: gameWithVersionSize, unimportedVersions };
});

View File

@ -1,7 +1,7 @@
import { type } from "arktype";
import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import libraryManager from "~/server/internal/library";
const DeleteVersion = type({
id: "string",
@ -20,15 +20,7 @@ export default defineEventHandler<{ body: typeof DeleteVersion }>(
const gameId = body.id.toString();
const version = body.versionName.toString();
await prisma.gameVersion.delete({
where: {
gameId_versionName: {
gameId: gameId,
versionName: version,
},
},
});
await libraryManager.deleteGameVersion(gameId, version);
return {};
},
);