mirror of
https://github.com/Drop-OSS/drop.git
synced 2025-11-16 01:31:19 +10:00
* First iteration on the new PieChart component * #128 Adds new admin home page * Fixes code after merging conflicts * Removes empty file * Uses real data for admin home page, and improves style * Reverts debugging code * Defines missing variable * Caches user stats data for admin home page * Typo * Styles improvements * Invalidates cache on signup/signin * Implements top 5 biggest games * Improves styling * Improves style * Using generateManifest to get the proper size * Reading data from cache * Removes unnecessary import * Improves caching mechanism for game sizes * Removes lint errors * Replaces piechart tooltip with colors in legend * Fixes caching * Fixes caching and slight improvement on pie chart colours * Fixes a few bugs related to caching * Fixes bug where app signin didn't refresh cache * feat: style improvements * fix: lint --------- Co-authored-by: DecDuck <declanahofmeyr@gmail.com>
This commit is contained in:
236
server/internal/gamesize/index.ts
Normal file
236
server/internal/gamesize/index.ts
Normal file
@ -0,0 +1,236 @@
|
||||
import cacheHandler from "../cache";
|
||||
import prisma from "../db/database";
|
||||
import manifestGenerator from "../downloads/manifest";
|
||||
import { sum } from "../../../utils/array";
|
||||
import type { Game, GameVersion } from "~/prisma/client/client";
|
||||
|
||||
export type GameSize = {
|
||||
gameName: string;
|
||||
size: number;
|
||||
gameId: string;
|
||||
};
|
||||
|
||||
export type VersionSize = GameSize & {
|
||||
latest: boolean;
|
||||
};
|
||||
|
||||
type VersionsSizes = {
|
||||
[versionName: string]: VersionSize;
|
||||
};
|
||||
|
||||
type GameVersionsSize = {
|
||||
[gameId: string]: VersionsSizes;
|
||||
};
|
||||
|
||||
class GameSizeManager {
|
||||
private gameVersionsSizesCache =
|
||||
cacheHandler.createCache<GameVersionsSize>("gameVersionsSizes");
|
||||
// All versions sizes combined
|
||||
private gameSizesCache = cacheHandler.createCache<GameSize>("gameSizes");
|
||||
|
||||
private async clearGameVersionsSizesCache() {
|
||||
(await this.gameVersionsSizesCache.getKeys()).map((key) =>
|
||||
this.gameVersionsSizesCache.remove(key),
|
||||
);
|
||||
}
|
||||
|
||||
private async clearGameSizesCache() {
|
||||
(await this.gameSizesCache.getKeys()).map((key) =>
|
||||
this.gameSizesCache.remove(key),
|
||||
);
|
||||
}
|
||||
|
||||
// All versions of a game combined
|
||||
async getCombinedGameSize(gameId: string) {
|
||||
const versions = await prisma.gameVersion.findMany({
|
||||
where: { gameId },
|
||||
});
|
||||
const sizes = await Promise.all(
|
||||
versions.map((version) =>
|
||||
manifestGenerator.calculateManifestSize(
|
||||
JSON.parse(version.dropletManifest as string),
|
||||
),
|
||||
),
|
||||
);
|
||||
return sum(sizes);
|
||||
}
|
||||
|
||||
async getGameVersionSize(
|
||||
gameId: string,
|
||||
versionName?: string,
|
||||
): Promise<number | null> {
|
||||
if (!versionName) {
|
||||
const version = await prisma.gameVersion.findFirst({
|
||||
where: { gameId },
|
||||
orderBy: {
|
||||
versionIndex: "desc",
|
||||
},
|
||||
});
|
||||
if (!version) {
|
||||
return null;
|
||||
}
|
||||
versionName = version.versionName;
|
||||
}
|
||||
|
||||
const manifest = await manifestGenerator.generateManifest(
|
||||
gameId,
|
||||
versionName,
|
||||
);
|
||||
if (!manifest) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return manifestGenerator.calculateManifestSize(manifest);
|
||||
}
|
||||
|
||||
private async isLatestVersion(
|
||||
gameVersions: GameVersion[],
|
||||
version: GameVersion,
|
||||
): Promise<boolean> {
|
||||
return gameVersions.length > 0
|
||||
? gameVersions[0].versionName === version.versionName
|
||||
: false;
|
||||
}
|
||||
|
||||
async getBiggestGamesLatestVersion(top: number): Promise<VersionSize[]> {
|
||||
const gameIds = await this.gameVersionsSizesCache.getKeys();
|
||||
const latestGames = await Promise.all(
|
||||
gameIds.map(async (gameId) => {
|
||||
const versionsSizes = await this.gameVersionsSizesCache.get(gameId);
|
||||
if (!versionsSizes) {
|
||||
return null;
|
||||
}
|
||||
const latestVersionName = Object.keys(versionsSizes).find(
|
||||
(versionName) => versionsSizes[versionName].latest,
|
||||
);
|
||||
if (!latestVersionName) {
|
||||
return null;
|
||||
}
|
||||
return versionsSizes[latestVersionName] || null;
|
||||
}),
|
||||
);
|
||||
return latestGames
|
||||
.filter((game) => game !== null)
|
||||
.sort((gameA, gameB) => gameB.size - gameA.size)
|
||||
.slice(0, top);
|
||||
}
|
||||
|
||||
async isGameVersionsSizesCacheEmpty() {
|
||||
return (await this.gameVersionsSizesCache.getKeys()).length === 0;
|
||||
}
|
||||
|
||||
async isGameSizesCacheEmpty() {
|
||||
return (await this.gameSizesCache.getKeys()).length === 0;
|
||||
}
|
||||
|
||||
async cacheAllCombinedGames() {
|
||||
await this.clearGameSizesCache();
|
||||
const games = await prisma.game.findMany({ include: { versions: true } });
|
||||
|
||||
await Promise.all(games.map((game) => this.cacheCombinedGame(game)));
|
||||
}
|
||||
|
||||
async cacheCombinedGame(game: Game) {
|
||||
const size = await this.getCombinedGameSize(game.id);
|
||||
if (!size) {
|
||||
this.gameSizesCache.remove(game.id);
|
||||
return;
|
||||
}
|
||||
const gameSize = {
|
||||
size,
|
||||
gameName: game.mName,
|
||||
gameId: game.id,
|
||||
};
|
||||
await this.gameSizesCache.set(game.id, gameSize);
|
||||
}
|
||||
|
||||
async cacheAllGameVersions() {
|
||||
await this.clearGameVersionsSizesCache();
|
||||
const games = await prisma.game.findMany({
|
||||
include: {
|
||||
versions: {
|
||||
orderBy: {
|
||||
versionIndex: "desc",
|
||||
},
|
||||
take: 1,
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
await Promise.all(games.map((game) => this.cacheGameVersion(game)));
|
||||
}
|
||||
|
||||
async cacheGameVersion(
|
||||
game: Game & { versions: GameVersion[] },
|
||||
versionName?: string,
|
||||
) {
|
||||
const cacheVersion = async (version: GameVersion) => {
|
||||
const size = await this.getGameVersionSize(game.id, version.versionName);
|
||||
if (!version.versionName || !size) {
|
||||
return;
|
||||
}
|
||||
|
||||
const versionsSizes = {
|
||||
[version.versionName]: {
|
||||
size,
|
||||
gameName: game.mName,
|
||||
gameId: game.id,
|
||||
latest: await this.isLatestVersion(game.versions, version),
|
||||
},
|
||||
};
|
||||
const allVersionsSizes =
|
||||
(await this.gameVersionsSizesCache.get(game.id)) || {};
|
||||
await this.gameVersionsSizesCache.set(game.id, {
|
||||
...allVersionsSizes,
|
||||
...versionsSizes,
|
||||
});
|
||||
};
|
||||
|
||||
if (versionName) {
|
||||
const version = await prisma.gameVersion.findFirst({
|
||||
where: { gameId: game.id, versionName },
|
||||
});
|
||||
if (!version) {
|
||||
return;
|
||||
}
|
||||
cacheVersion(version);
|
||||
return;
|
||||
}
|
||||
if ("versions" in game) {
|
||||
await Promise.all(game.versions.map(cacheVersion));
|
||||
}
|
||||
}
|
||||
|
||||
async getBiggestGamesAllVersions(top: number): Promise<GameSize[]> {
|
||||
const gameIds = await this.gameSizesCache.getKeys();
|
||||
const allGames = await Promise.all(
|
||||
gameIds.map(async (gameId) => await this.gameSizesCache.get(gameId)),
|
||||
);
|
||||
return allGames
|
||||
.filter((game) => game !== null)
|
||||
.sort((gameA, gameB) => gameB.size - gameA.size)
|
||||
.slice(0, top);
|
||||
}
|
||||
|
||||
async deleteGameVersion(gameId: string, version: string) {
|
||||
const game = await prisma.game.findFirst({ where: { id: gameId } });
|
||||
if (game) {
|
||||
await this.cacheCombinedGame(game);
|
||||
}
|
||||
const versionsSizes = await this.gameVersionsSizesCache.get(gameId);
|
||||
if (!versionsSizes) {
|
||||
return;
|
||||
}
|
||||
// Remove the version from the VersionsSizes object
|
||||
const { [version]: _, ...updatedVersionsSizes } = versionsSizes;
|
||||
await this.gameVersionsSizesCache.set(gameId, updatedVersionsSizes);
|
||||
}
|
||||
|
||||
async deleteGame(gameId: string) {
|
||||
this.gameSizesCache.remove(gameId);
|
||||
this.gameVersionsSizesCache.remove(gameId);
|
||||
}
|
||||
}
|
||||
|
||||
export const manager = new GameSizeManager();
|
||||
export default manager;
|
||||
Reference in New Issue
Block a user