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* #51 Adds settings page with showTitleDescriptionOnGamePanel * Removes console.log * Renames isHidden to system, adds missing system column on Game and fixes nitro plugin on fresh database * Implements a different way to handle the placeholder image * Removes system column on Game * Groups settings keys together * Removes unused i18n keys * fix: fix eslints and other small tweaks --------- Co-authored-by: Francois Ribemont <ribemont.francois@gmail.com>
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@ -39,6 +39,8 @@ export const userACLDescriptions: ObjectFromList<typeof userACLs> = {
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"clients:revoke": "",
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"news:read": "Read the server's news articles.",
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"settings:read": "Read system settings.",
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};
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export const systemACLDescriptions: ObjectFromList<typeof systemACLs> = {
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@ -87,4 +89,6 @@ export const systemACLDescriptions: ObjectFromList<typeof systemACLs> = {
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"maintenance:read":
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"Read tasks and maintenance information, like updates available and cleanup.",
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"settings:update": "Update system settings.",
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};
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@ -33,6 +33,8 @@ export const userACLs = [
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"clients:revoke",
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"news:read",
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"settings:read",
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] as const;
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const userACLPrefix = "user:";
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@ -80,6 +82,8 @@ export const systemACLs = [
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"task:start",
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"maintenance:read",
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"settings:update",
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] as const;
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const systemACLPrefix = "system:";
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@ -172,7 +172,9 @@ class LibraryManager {
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// Checks are done in least to most expensive order
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async checkUnimportedGamePath(libraryId: string, libraryPath: string) {
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const hasGame =
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(await prisma.game.count({ where: { libraryId, libraryPath } })) > 0;
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(await prisma.game.count({
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where: { libraryId, libraryPath },
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})) > 0;
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if (hasGame) return false;
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return true;
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