feat(game page): slightly improved game page

This commit is contained in:
DecDuck
2024-11-08 20:59:17 +11:00
parent b511b40d7c
commit e796b465d1

View File

@ -1,12 +1,12 @@
<template> <template>
<div <div
class="mx-auto w-full relative flex flex-col justify-center pt-32 xl:pt-24 z-10 overflow-hidden" class="mx-auto bg-zinc-950 w-full relative flex flex-col justify-center pt-32 xl:pt-24 z-10 overflow-hidden"
> >
<!-- banner image --> <!-- banner image -->
<div class="absolute flex top-0 h-fit inset-x-0 h-12 -z-[20]"> <div class="absolute flex top-0 h-fit inset-x-0 h-12 -z-[20] pb-4">
<img :src="useObject(game.mBannerId)" class="w-full h-auto" /> <img :src="useObject(game.mBannerId)" class="blur-sm w-full h-auto" />
<div <div
class="absolute inset-0 bg-gradient-to-b from-transparent to-80% to-zinc-900" class="absolute inset-0 bg-gradient-to-b from-transparent to-80% to-zinc-950"
/> />
</div> </div>
<!-- main page --> <!-- main page -->
@ -23,7 +23,7 @@
<div <div
class="col-start-1 lg:col-start-4 flex flex-col gap-y-6 items-center" class="col-start-1 lg:col-start-4 flex flex-col gap-y-6 items-center"
> >
<img class="w-64 h-auto rounded" :src="useObject(game.mCoverId)" /> <img class="transition-all duration-300 hover:scale-105 hover:rotate-[-1deg] w-64 h-auto rounded" :src="useObject(game.mCoverId)" />
<button <button
type="button" type="button"
class="inline-flex items-center gap-x-2 rounded-md bg-blue-600 px-3.5 py-2.5 text-xl font-semibold font-display text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600" class="inline-flex items-center gap-x-2 rounded-md bg-blue-600 px-3.5 py-2.5 text-xl font-semibold font-display text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
@ -50,7 +50,7 @@
<p class="text-lg text-zinc-400"> <p class="text-lg text-zinc-400">
{{ game.mShortDescription }} {{ game.mShortDescription }}
</p> </p>
<div class="mt-6 bg-zinc-800 py-4 rounded"> <div class="mt-6 bg-zinc-900 py-4 rounded">
<VueCarousel :items-to-show="1"> <VueCarousel :items-to-show="1">
<VueSlide v-for="image in game.mImageLibrary" :key="image"> <VueSlide v-for="image in game.mImageLibrary" :key="image">
<img <img
@ -66,10 +66,29 @@
</VueCarousel> </VueCarousel>
</div> </div>
<div <div>
v-html="descriptionHTML" <div
class="mt-12 prose prose-invert prose-blue max-w-none" v-if="showPreview"
/> v-html="previewHTML"
class="mt-12 prose prose-invert prose-blue max-w-none"
/>
<div
v-else
v-html="descriptionHTML"
class="mt-12 prose prose-invert prose-blue max-w-none"
/>
<button
class="w-full inline-flex items-center gap-x-6"
@click="() => (showPreview = !showPreview)"
>
<div class="grow h-[1px] bg-zinc-700 rounded-full" />
<span
class="uppercase text-sm font-semibold font-display text-zinc-600"
>Click to read {{ showPreview ? "more" : "less" }}</span
>
<div class="grow h-[1px] bg-zinc-700 rounded-full" />
</button>
</div>
</div> </div>
</div> </div>
</div> </div>
@ -81,12 +100,12 @@
color: #f4f4f5; color: #f4f4f5;
} }
.carousel__pagination-button::after { .carousel__pagination-button::after {
background-color: #a1a1aa; background-color: #3f3f46;
border-radius: 999999px;
} }
.carousel__pagination-button--active::after { .carousel__pagination-button--active::after {
background-color: #f4f4f5; background-color: #a1a1aa;
} }
</style> </style>
<script setup lang="ts"> <script setup lang="ts">
@ -105,6 +124,15 @@ const game = await $fetch<Game & { versions: GameVersion[] }>(
{ headers } { headers }
); );
const md = MarkdownIt(); const md = MarkdownIt();
// Preview description (first 30 lines)
const showPreview = ref(true);
const previewDescription = game.mDescription
.split("\n")
.slice(0, 30)
.join("\n");
const previewHTML = md.render(previewDescription);
const descriptionHTML = md.render(game.mDescription); const descriptionHTML = md.render(game.mDescription);
const platforms = game.versions const platforms = game.versions
.map((e) => e.platform) .map((e) => e.platform)