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fix: update object id paths for new server
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+5
-5
@@ -30,11 +30,11 @@ export type Game = {
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mName: string;
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mShortDescription: string;
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mDescription: string;
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mIconId: string;
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mBannerId: string;
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mCoverId: string;
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mImageLibrary: string[];
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mImageCarousel: string[];
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mIconObjectId: string;
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mBannerObjectId: string;
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mCoverObjectId: string;
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mImageLibraryObjectIds: string[];
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mImageCarouselObjectIds: string[];
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};
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export type GameVersion = {
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