quexeky
2f245e56b6
chore(downloads): Ran cargo clippy & cargo fmt
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Side note, I'm going to start using chore to declare these rather than refactor because I don't think that it actually qualifies
Signed-off-by: quexeky <git@quexeky.dev >
2024-11-16 17:05:24 +11:00
quexeky
b24e106420
feat(downloads): Added AgentInterfaceData to get information about all downloads in queue
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-16 17:03:37 +11:00
quexeky
18c7a9b2bc
docs(download manager): Added description on how the DownloadManager works
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-13 22:17:30 +11:00
quexeky
6428611689
style(downloads): Fixing some references to "id" vs "game_id"
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-13 21:55:28 +11:00
quexeky
f508391b6d
refactor(downloads): Ran cargo fmt
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-13 21:28:24 +11:00
quexeky
cee86b43ed
refactor(downloads): Ran cargo clippy & moved DownloadManagerInterface
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Created file "download_manager_interface.rs" to contain the DownloadManagerInterface
Signed-off-by: quexeky <git@quexeky.dev >
2024-11-13 21:05:25 +11:00
quexeky
928b60483a
feat(downloads): Added Download Manager
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-13 20:38:00 +11:00
DecDuck
86f77daa01
chore(downloads): partial download manager
2024-11-12 09:06:28 +11:00
quexeky
92ff527d50
refactor(downloads): ran cargo clippy & cargo fmt
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-11 18:27:39 +11:00
quexeky
e601bbc26b
refactor: Removed unnecessary dependencies
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-11 18:25:26 +11:00
quexeky
281f7844fd
feat(downloads): Separated chunk updates into individual counters
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Also added a From<bool> for DownloadThreadControlFlag because I accidentally was calling the wrong one before and had meant to add it anyway
Signed-off-by: quexeky <git@quexeky.dev >
2024-11-11 18:07:45 +11:00
quexeky
97f1db9aa1
feat(downloads): Added DownloadThreadControl struct
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-11 10:05:49 +11:00
quexeky
628898ec23
feat(downloads): Convert DownloadThreadControlFlag to AtomicBool
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Also ran cargo fmt & cargo clipy
Signed-off-by: quexeky <git@quexeky.dev >
2024-11-11 09:39:25 +11:00
quexeky
1443d7f605
refactor: Created file settings.rs
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Add constant values here to have a central management point for any relevant constants
Signed-off-by: quexeky <git@quexeky.dev >
2024-11-11 09:11:46 +11:00
quexeky
d4c3bb08a1
refactor(downloads): Convert DOWNLOAD_MAX_THREADS to const
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-11 07:58:49 +11:00
DecDuck
bc6aabc58d
feat(downloads): reduce scope of download agent
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due to a miscommunication, the scope of the download agent has grown too
much. this commit reduces that scopes, and intends for a lot of the
heavy lifting to be done by the soon-to-be-implemented download manager.
2024-11-10 22:25:54 +11:00
quexeky
74b8ed39d1
refactor: Ran cargo clippy & cargo fmt
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-10 13:21:37 +11:00
quexeky
2f506a2068
refactor(database): Convert DATA_ROOT_DIR to Mutex
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-09 22:44:44 +11:00
quexeky
4aadb77e87
feat(downloads): Added function to take and set any game state
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-09 21:26:44 +11:00
quexeky
f80bbe1b0e
feat(downloads): Generic function to set download state
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-09 20:15:04 +11:00
quexeky
e7169dd1b1
style(downloads): Added GAME_PAUSE_CHECK_INTERVAL value
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-09 20:00:05 +11:00
quexeky
e288f2472b
refactor: Cleaning up downloads playing and pausing
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-09 19:57:53 +11:00
quexeky
da1f39c061
feat(downloads): Pausing and resuming game downloads
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-09 19:55:36 +11:00
quexeky
ae68506268
refactor(downloads): Scoping changes and removing qualifications
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-06 16:39:30 +11:00
quexeky
6dfc2d7393
Allowing some dead code features because they are there for future use (potentially)
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-04 18:03:18 +11:00
quexeky
edc64ba6d2
Ran cargo clippy and cargo fmt
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-04 17:48:44 +11:00
quexeky
63b7defa6f
Converted to using BufWriters instead of streaming everything at once
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-04 17:45:46 +11:00
quexeky
afd07bb379
Functioning download progress updates
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-04 17:11:37 +11:00
quexeky
a1fed18d00
Removed gxhash and ran cargo fmt
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-01 07:51:56 +11:00
quexeky
42f381865d
Clippy cleanup
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-01 07:49:42 +11:00
quexeky
ca2398ad8d
Lesson learned: Wrappers are the bane of my existence. Also here's the download cancelling logic.
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Signed-off-by: quexeky <git@quexeky.dev >
2024-10-31 20:56:10 +11:00
quexeky
1daba5334a
Adding checks for the stopper callback
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Signed-off-by: quexeky <git@quexeky.dev >
2024-10-29 22:15:44 +11:00
quexeky
a45f9c51aa
Some progress on thread terminations
2024-10-28 22:06:44 +11:00
quexeky
6735f929e8
Queue is running game downloads sequentially now
2024-10-28 20:57:42 +11:00
quexeky
7bfaf99aaf
I think that download queuing is working
2024-10-28 19:23:41 +11:00
quexeky
a3cac56c4f
More debugging because apparently checksums are the bane of my existence. But it works and I was just an idiot
2024-10-26 23:23:43 +11:00
quexeky
dcdb3c731c
Converted to md5
2024-10-26 22:22:10 +11:00
quexeky
397b77881a
Debugging line
2024-10-26 16:47:27 +11:00
quexeky
615f9f00d6
More progress on checksums
2024-10-26 15:18:34 +11:00
quexeky
6d5dc457b2
Mostly finished with checksums. Just merging main in at the same time
2024-10-26 10:58:04 +11:00
quexeky
d68c5f632e
Encoding game IDs and versions
2024-10-25 17:55:45 +11:00
DecDuck
59ef4645c4
restructing and renaming
2024-10-25 17:41:03 +11:00
quexeky
638fbdfb58
copy direct to disk
2024-10-25 14:56:49 +11:00
DecDuck
45c22a40e1
fixed multi-chunk downloads
2024-10-25 10:28:58 +11:00
DecDuck
6971a8d29e
better download defaults
2024-10-24 22:17:50 +11:00
DecDuck
959cf6ab1f
my own take on some BASED design decisions
2024-10-24 22:05:58 +11:00
quexeky
839dce184a
Removed debugging statements
2024-10-24 20:39:03 +11:00
quexeky
2b8a6ccdd8
Downloads should be fixed now
2024-10-24 19:38:58 +11:00
quexeky
3cd70367ac
I think that downloads are working. Need to test and set decent file locations now
2024-10-24 17:18:09 +11:00
quexeky
45e2efb18f
Game downloads from the client are working (multithreaded) by parsing in gameID, GameVersion, and maxThreads from FE ( #1 )
2024-10-24 12:26:40 +11:00