* feat: small library tweaks + company page
* feat: new store view
* fix: ci merge error
* feat: add genres to store page
* feat: sorting
* feat: lock game/version imports while their tasks are running
* feat: feature games
* feat: tag based filtering
* fix: make tags alphabetical
* refactor: move a bunch of i18n to common
* feat: add localizations for everything
* fix: title description on panel
* fix: feature carousel text
* fix: i18n footer strings
* feat: add tag page
* fix: develop merge
* feat: offline games support (don't error out if provider throws)
* feat: tag management
* feat: show library next to game import + small fixes
* feat: most of the company and tag managers
* feat: company text field editing
* fix: small fixes + tsgo experiemental
* feat: upload icon and banner
* feat: store infinite scrolling and bulk import mode
* fix: lint
* fix: add drop-base to prettier ignore
* chore: update prisma to 6.11
more prisma future proofing due to experimental features
* chore: update dependencies
twemoji - new unicode update
argon2 - bux fixes
vue3-carousel - improve mobile experiance
vue-tsc - more stable
* fix: incorrect prisma version in docker
Also remove default value for BUILD_DROP_VERSION, that is now handled in nuxt config
* fix: no logging in prod
* chore: optimize docker builds even more
* fix: revert adoption of prisma driverAdapters
see: https://github.com/prisma/prisma/issues/27486
* chore: optimize dockerignore some more
* Fix `pino-pretty` not being included in build (#135)
* Remove `pino` from frontend
* Fix for downloads and removing of library source (#136)
* fix: downloads and removing library source
* fix: linting
* Fix max file size of 4GB (update droplet) (#137)
* Fix manual metadata import (#138)
* chore(deps): bump vue-i18n from 10.0.7 to 10.0.8 (#140)
Bumps [vue-i18n](https://github.com/intlify/vue-i18n/tree/HEAD/packages/vue-i18n) from 10.0.7 to 10.0.8.
- [Release notes](https://github.com/intlify/vue-i18n/releases)
- [Changelog](https://github.com/intlify/vue-i18n/blob/master/CHANGELOG.md)
- [Commits](https://github.com/intlify/vue-i18n/commits/v10.0.8/packages/vue-i18n)
---
updated-dependencies:
- dependency-name: vue-i18n
dependency-version: 10.0.8
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* chore(deps): bump @intlify/core from 10.0.7 to 10.0.8 (#139)
---
updated-dependencies:
- dependency-name: "@intlify/core"
dependency-version: 10.0.8
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Small fixes (#141)
* fix: save task as Json rather than string
* fix: pull objects before creating game in database
* fix: strips relative dirs from version information
* fix: #132
* fix: lint
* fix: news object ids and small tweaks
* fix: notification styling errors
* fix: lint
* fix: build issues by regenerating lockfile
---------
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: DecDuck <declanahofmeyr@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* ci: pull version from package.json on build
* fix: implicit any type
* feat: inital support for logger
* style: fix lint
* feat: move more logging over to pino
* fix: logging around company importing
The Task API allows for an easy way to create long-lived tasks that
require reporting back to user with progress/logs. It will be used in
the upcoming game importing.
Object storage now works fully, with the permission system. It still
needs additional external endpoints for updating and deleting objects
from the API, but it is otherwise complete. Further tasks include
writing an S3 adapter.