import aclManager from "~/server/internal/acls"; import libraryManager from "~/server/internal/library"; export default defineEventHandler(async (h3) => { const allowed = await aclManager.allowSystemACL(h3, [ "import:version:read", ]); if (!allowed) throw createError({ statusCode: 403 }); const query = await getQuery(h3); const gameId = query.id?.toString(); const versionName = query.version?.toString(); if (!gameId || !versionName) throw createError({ statusCode: 400, statusMessage: "Missing id or version in request params", }); const preload = await libraryManager.fetchUnimportedVersionInformation( gameId, versionName ); if (!preload) throw createError({ statusCode: 400, statusMessage: "Invalid game or version id/name", }); return preload; });