import { defineClientEventHandler } from "~/server/internal/clients/event-handler"; import userLibraryManager from "~/server/internal/userlibrary"; export default defineClientEventHandler(async (h3, { fetchUser }) => { const user = await fetchUser(); const body = await readBody(h3); const gameId = body.id; if (!gameId) throw createError({ statusCode: 400, message: "Game ID required" }); await userLibraryManager.libraryRemove(gameId, user.id); return {}; });