// get all user screenshots by game import aclManager from "~/server/internal/acls"; import screenshotManager from "~/server/internal/screenshots"; export default defineEventHandler(async (h3) => { const userId = await aclManager.getUserIdACL(h3, ["screenshots:read"]); if (!userId) throw createError({ statusCode: 403 }); const gameId = getRouterParam(h3, "id"); if (!gameId) throw createError({ statusCode: 400, message: "Missing game ID", }); const results = await screenshotManager.getUserAllByGame(userId, gameId); return results; });