import aclManager from "~/server/internal/acls"; import libraryManager from "~/server/internal/library"; export default defineEventHandler(async (h3) => { const allowed = await aclManager.allowSystemACL(h3, ["game:delete"]); if (!allowed) throw createError({ statusCode: 403 }); const gameId = getRouterParam(h3, "id")!; libraryManager.deleteGame(gameId); return {}; });