import { defineClientEventHandler } from "~/server/internal/clients/event-handler"; import manifestGenerator from "~/server/internal/downloads/manifest"; export default defineClientEventHandler(async (h3) => { const query = getQuery(h3); const id = query.id?.toString(); const version = query.version?.toString(); if (!id || !version) throw createError({ statusCode: 400, statusMessage: "Missing id or version in query", }); const manifest = await manifestGenerator.generateManifest(id, version); if (!manifest) throw createError({ statusCode: 400, statusMessage: "Invalid game or version, or no versions added.", }); return manifest; });