-- CreateEnum CREATE TYPE "MetadataSource" AS ENUM ('Custom', 'GiantBomb'); -- CreateTable CREATE TABLE "Game" ( "id" TEXT NOT NULL, "metadataSource" "MetadataSource" NOT NULL, "metadataId" TEXT NOT NULL, "mName" TEXT NOT NULL, "mShortDescription" TEXT NOT NULL, "mDescription" TEXT NOT NULL, "mReviewCount" INTEGER NOT NULL, "mReviewRating" DOUBLE PRECISION NOT NULL, "mIconId" TEXT NOT NULL, "mBannerId" TEXT NOT NULL, "mArt" TEXT[], "mScreenshots" TEXT[], CONSTRAINT "Game_pkey" PRIMARY KEY ("id") ); -- CreateTable CREATE TABLE "Developer" ( "id" TEXT NOT NULL, "metadataSource" "MetadataSource" NOT NULL, "metadataId" TEXT NOT NULL, "mName" TEXT NOT NULL, CONSTRAINT "Developer_pkey" PRIMARY KEY ("id") ); -- CreateTable CREATE TABLE "Publisher" ( "id" TEXT NOT NULL, "metadataSource" "MetadataSource" NOT NULL, "metadataId" TEXT NOT NULL, "mName" TEXT NOT NULL, CONSTRAINT "Publisher_pkey" PRIMARY KEY ("id") ); -- CreateTable CREATE TABLE "_GameToPublisher" ( "A" TEXT NOT NULL, "B" TEXT NOT NULL ); -- CreateTable CREATE TABLE "_DeveloperToGame" ( "A" TEXT NOT NULL, "B" TEXT NOT NULL ); -- CreateIndex CREATE UNIQUE INDEX "_GameToPublisher_AB_unique" ON "_GameToPublisher"("A", "B"); -- CreateIndex CREATE INDEX "_GameToPublisher_B_index" ON "_GameToPublisher"("B"); -- CreateIndex CREATE UNIQUE INDEX "_DeveloperToGame_AB_unique" ON "_DeveloperToGame"("A", "B"); -- CreateIndex CREATE INDEX "_DeveloperToGame_B_index" ON "_DeveloperToGame"("B"); -- AddForeignKey ALTER TABLE "_GameToPublisher" ADD CONSTRAINT "_GameToPublisher_A_fkey" FOREIGN KEY ("A") REFERENCES "Game"("id") ON DELETE CASCADE ON UPDATE CASCADE; -- AddForeignKey ALTER TABLE "_GameToPublisher" ADD CONSTRAINT "_GameToPublisher_B_fkey" FOREIGN KEY ("B") REFERENCES "Publisher"("id") ON DELETE CASCADE ON UPDATE CASCADE; -- AddForeignKey ALTER TABLE "_DeveloperToGame" ADD CONSTRAINT "_DeveloperToGame_A_fkey" FOREIGN KEY ("A") REFERENCES "Developer"("id") ON DELETE CASCADE ON UPDATE CASCADE; -- AddForeignKey ALTER TABLE "_DeveloperToGame" ADD CONSTRAINT "_DeveloperToGame_B_fkey" FOREIGN KEY ("B") REFERENCES "Game"("id") ON DELETE CASCADE ON UPDATE CASCADE;