import libraryManager from "~/server/internal/library"; export default defineEventHandler(async (h3) => { const user = await h3.context.session.getAdminUser(h3); if (!user) throw createError({ statusCode: 403 }); const body = await readBody(h3); const gameId = body.id; const versionName = body.version; const platform = body.platform; const startup = body.startup; const setup = body.setup ?? ""; const delta = body.delta ?? false; if (!gameId || !versionName || !platform || (!delta && !startup)) throw createError({ statusCode: 400, statusMessage: "ID, version, platform, setup and startup (if not in upgrade mode) are required. ", }); const taskId = await libraryManager.importVersion( gameId, versionName, { platform, startup, setup, }, delta, ); if (!taskId) throw createError({ statusCode: 400, statusMessage: "Invalid options for import", }); return { taskId: taskId }; });