Files
drop/desktop/main/components/GameStatusButton.vue
DecDuck 82b9912bd0 Game updates (#187)
* refactor: split umu launcher

* feat: latest version picker + fixes

* feat: frontend latest changes

* feat: game update detection w/ setting

* feat: fixes and refactor for game update

* fix: windows ui

* fix: deps

* feat: update modifications

* feat: missing ui and lock update

* fix: create install dir on init

* fix: clippy

* fix: clippy x2

* feat: add configuration option to toggle updates

* feat: uninstall dropdown on partiallyinstalled
2026-02-25 23:27:30 +11:00

233 lines
7.5 KiB
Vue

<template>
<!-- Do not add scale animations to this: https://stackoverflow.com/a/35683068 -->
<div class="inline-flex divide-x divide-zinc-900">
<button
type="button"
@click="() => fetchStatusStyleData($props.status).action()"
:class="[
fetchStatusStyleData($props.status).style,
showDropdown ? 'rounded-l-md' : 'rounded-md',
'inline-flex uppercase font-display items-center gap-x-2 px-4 py-3 text-md font-semibold shadow-sm focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2',
]"
>
<component
:is="fetchStatusStyleData($props.status).icon"
class="-mr-0.5 size-5"
aria-hidden="true"
/>
{{ fetchStatusStyleData($props.status).buttonName }}
</button>
<Menu
v-if="showDropdown"
as="div"
class="relative inline-block text-left grow"
>
<div class="h-full">
<MenuButton
:class="[
fetchStatusStyleData($props.status).style,
'inline-flex w-full h-full justify-center items-center rounded-r-md px-1 py-2 text-sm font-semibold shadow-sm group',
'focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2',
]"
>
<ChevronDownIcon class="size-5" aria-hidden="true" />
</MenuButton>
</div>
<transition
enter-active-class="transition ease-out duration-100"
enter-from-class="transform opacity-0 scale-95"
enter-to-class="transform opacity-100 scale-100"
leave-active-class="transition ease-in duration-75"
leave-from-class="transform opacity-100 scale-100"
leave-to-class="transform opacity-0 scale-95"
>
<MenuItems
class="absolute right-0 z-[500] mt-2 w-32 origin-top-right rounded-md bg-zinc-900 shadow-lg ring-1 ring-zinc-100/5 focus:outline-none"
>
<div class="py-1">
<MenuItem v-slot="{ active }">
<button
@click="() => emit('install')"
:class="[
active
? 'bg-zinc-800 text-zinc-100 outline-none'
: 'text-zinc-400',
'w-full px-4 py-2 text-sm inline-flex justify-between',
]"
>
Install
<ArrowDownTrayIcon class="size-5" />
</button>
</MenuItem>
<MenuItem v-if="showOptions" v-slot="{ active }">
<button
@click="() => emit('options')"
:class="[
active
? 'bg-zinc-800 text-zinc-100 outline-none'
: 'text-zinc-400',
'w-full px-4 py-2 text-sm inline-flex justify-between',
]"
>
Options
<Cog6ToothIcon class="size-5" />
</button>
</MenuItem>
<MenuItem v-slot="{ active }">
<button
@click="() => emit('uninstall')"
:class="[
active
? 'bg-zinc-800 text-zinc-100 outline-none'
: 'text-zinc-400',
'w-full inline-flex px-4 py-2 text-sm justify-between',
]"
>
Uninstall
<TrashIcon class="size-5" />
</button>
</MenuItem>
</div>
</MenuItems>
</transition>
</Menu>
</div>
</template>
<script setup lang="ts">
import {
ArrowDownTrayIcon,
ChevronDownIcon,
PlayIcon,
QueueListIcon,
ServerIcon,
StopIcon,
WrenchIcon,
} from "@heroicons/vue/20/solid";
import type { Component } from "vue";
import {
type EmptyGameStatusEnum,
InstalledType,
type GameStatus,
} from "~/types.js";
import { Menu, MenuButton, MenuItem, MenuItems } from "@headlessui/vue";
import { Cog6ToothIcon, TrashIcon } from "@heroicons/vue/24/outline";
import { ArrowsRightLeftIcon, ArrowUpTrayIcon } from "@heroicons/vue/24/solid";
const props = defineProps<{ status: GameStatus }>();
const emit = defineEmits<{
(e: "install"): void;
(e: "launch"): void;
(e: "queue"): void;
(e: "uninstall"): void;
(e: "kill"): void;
(e: "options"): void;
(e: "resume"): void;
}>();
interface StatusStyleData {
style: string;
buttonName: string;
icon: Component;
action: () => void;
}
function fetchStatusStyleData(status: GameStatus): StatusStyleData {
if (status.type === "Installed") {
if (status.install_type.type === InstalledType.Installed) {
return {
style:
"bg-green-600 text-white hover:bg-green-500 focus-visible:outline-green-600 hover:bg-green-500",
buttonName: "Play",
icon: PlayIcon,
action: () => emit("launch"),
};
}
if (status.install_type.type === InstalledType.SetupRequired) {
return {
style:
"bg-yellow-600 text-white hover:bg-yellow-500 focus-visible:outline-yellow-600 hover:bg-yellow-500",
buttonName: "Setup",
icon: WrenchIcon,
action: () => emit("launch"),
};
}
if (status.install_type.type === InstalledType.PartiallyInstalled) {
return {
style:
"bg-blue-600 text-white hover:bg-blue-500 focus-visible:outline-blue-600 hover:bg-blue-500",
buttonName: "Resume",
icon: ArrowDownTrayIcon,
action: () => emit("resume"),
};
}
throw "Non-exhaustive install type: " + JSON.stringify(status.install_type);
}
return {
style: styles[status.type],
buttonName: buttonNames[status.type],
icon: buttonIcons[status.type],
action: buttonActions[status.type],
};
}
const showDropdown = computed(() => props.status.type === "Installed");
const showOptions = computed(
() =>
showDropdown.value &&
props.status.type === "Installed" &&
props.status.install_type.type !== InstalledType.PartiallyInstalled,
);
const styles: { [key in EmptyGameStatusEnum]: string } = {
Remote:
"bg-blue-600 text-white hover:bg-blue-500 focus-visible:outline-blue-600 hover:bg-blue-500",
Queued:
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700 hover:bg-zinc-700",
Downloading:
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700 hover:bg-zinc-700",
Validating:
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700 hover:bg-zinc-700",
Updating:
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700 hover:bg-zinc-700",
Uninstalling:
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700 hover:bg-zinc-700",
Running:
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700 hover:bg-zinc-700",
};
const buttonNames: { [key in EmptyGameStatusEnum]: string } = {
Remote: "Install",
Queued: "Queued",
Downloading: "Downloading",
Validating: "Validating",
Updating: "Updating",
Uninstalling: "Uninstalling",
Running: "Stop",
};
const buttonIcons: { [key in EmptyGameStatusEnum]: Component } = {
Remote: ArrowDownTrayIcon,
Queued: QueueListIcon,
Downloading: ArrowDownTrayIcon,
Validating: ServerIcon,
Updating: ArrowDownTrayIcon,
Uninstalling: TrashIcon,
Running: StopIcon,
};
const buttonActions: { [key in EmptyGameStatusEnum]: () => void } = {
Remote: () => emit("install"),
Queued: () => emit("queue"),
Downloading: () => emit("queue"),
Validating: () => emit("queue"),
Updating: () => emit("queue"),
Uninstalling: () => {},
Running: () => emit("kill"),
};
</script>