Files
drop/promo/src/app/about/page.tsx
T
2026-02-18 15:23:24 +11:00

172 lines
7.2 KiB
TypeScript

import { AnimatedNumber } from '@/components/animated-number'
import { Container } from '@/components/container'
import { Footer } from '@/components/footer'
import { GradientBackground } from '@/components/gradient'
import { Navbar } from '@/components/navbar'
import { Team } from '@/components/team'
import { Heading, Lead, Subheading } from '@/components/text'
import type { Metadata } from 'next'
import Link from 'next/link'
export const metadata: Metadata = {
title: 'About',
description:
'About Drop OSS - what we do, what we believe, and what we aim to achieve.',
}
function Header() {
return (
<Container className="mt-16">
<Heading as="h1">An open Steam.</Heading>
<Lead className="mt-6 max-w-3xl">
We&apos;re building an open-source alternative to platforms like Steam
and Epic Games, enabling anyone to have full control over their gaming.
</Lead>
<section className="mt-16 grid grid-cols-1 lg:grid-cols-2 lg:gap-12">
<div className="max-w-lg">
<h2 className="text-2xl font-medium tracking-tight">Our mission</h2>
<p className="mt-6 text-sm/6 text-zinc-400">
We aim to build a &quot;Steam-like experience for DRM-free
games&quot;. One of the major sticking points of DRM games, and why
platforms like Steam have done so well, is that they provide awesome
features like worldwide play-together, social features, and useful
overlays and tools. We aim to replicate this for <i>any</i> game.
</p>
<p className="mt-8 text-sm/6 text-zinc-400">
Don&apos;t get us wrong, we don&apos;t think Steam or Valve is bad.
They are unusually consumer-friendly, and provide a great service.
They will always have a place, providing a marketplace for DRM
games. Drop aims to be the alternative.
</p>
</div>
<div className="max-lg:mt-16 lg:col-span-1">
<Subheading>The Numbers</Subheading>
<hr className="mt-6 border-t border-zinc-800" />
<dl className="mt-6 grid grid-cols-1 gap-x-8 gap-y-4 sm:grid-cols-2">
<div className="flex flex-col gap-y-2 border-b border-dotted border-zinc-800 pb-4">
<dt className="text-sm/6 text-zinc-400">Lines of code</dt>
<dd className="order-first text-6xl font-medium tracking-tight">
<AnimatedNumber start={10} end={40} />k
</dd>
</div>
<div className="flex flex-col gap-y-2 border-b border-dotted border-zinc-800 pb-4">
<dt className="text-sm/6 text-zinc-400">
Individual open-source projects
</dt>
<dd className="order-first text-6xl font-medium tracking-tight">
&gt;
<AnimatedNumber start={0} end={5} />
</dd>
</div>
<div className="flex flex-col gap-y-2 max-sm:border-b max-sm:border-dotted max-sm:border-gray-200 max-sm:pb-4">
<dt className="text-sm/6 text-zinc-400">Docker pulls</dt>
<dd className="order-first text-6xl font-medium tracking-tight">
<AnimatedNumber start={0} end={48.8} decimals={1} />k
</dd>
</div>
<div className="flex flex-col gap-y-2">
<dt className="text-sm/6 text-zinc-400">Contributors</dt>
<dd className="order-first text-6xl font-medium tracking-tight">
&gt;
<AnimatedNumber start={0} end={15} />
</dd>
</div>
</dl>
</div>
</section>
</Container>
)
}
function FrequentlyAskedQuestions() {
return (
<Container className="mt-32">
<section id="faqs" className="scroll-mt-8">
<Subheading className="">Frequently asked questions</Subheading>
<Heading as="div" className="mt-2">
Your questions answered.
</Heading>
<div className="mt-16 mb-32 max-w-xl space-y-12">
<dl>
<dt className="text-sm font-semibold">
Do you intend to replace Steam?
</dt>
<dd className="mt-4 text-sm/6 text-zinc-400">
No. Drop is not a replacement for Steam, in the sense that we will
ever offer a marketplace for developers to sell games. Drop can
replace Steam <i>for an individual</i>, if they only played
DRM-free games that they bought from outside of Steam (like GOG).
</dd>
</dl>
<dl>
<dt className="text-sm font-semibold">
Will Drop ever cost money or require a subscription?
</dt>
<dd className="mt-4 text-sm/6 text-zinc-400">
We believe in <strong>paying for services, not code</strong>. All
our projects are and always will be open source (AGPLv3), and we
endeavour to allow users to self-host as much of it as possible.
Where that is not possible, we may launch a subscription service -
likely as a feature for multiplayer, to play between self-hosted
Drop instances. Naturally, this service will also be available to
self-host.
</dd>
</dl>
<dl>
<dt className="text-sm font-semibold">Is Drop legal?</dt>
<dd className="mt-4 text-sm/6 text-zinc-400">
Yes. Officially, Drop is <strong>only</strong> for DRM-free games,
like the ones you purchase from GOG or download from itch.io,{' '}
<strong>and</strong> that you have a license to redistribute. We
cannot control whether you use Drop with cracked, pirated, or
DRM-bypassed games or not, and do not condone the use of
torrenting and automation software to automatically download
games.
</dd>
</dl>
<dl>
<dt className="text-sm font-semibold">How can I support Drop or get involved?</dt>
<dd className="mt-4 text-sm/6 text-zinc-400">
Thank you for helping us out! If you&apos;re looking to contribute
code, check out our{' '}
<Link
href="https://developer.droposs.org/contributing"
className="text-blue-500 hover:underline"
target="_blank"
>
developer contributing guide
</Link>
. If you&apos;re looking to contribute financially, you can join
our{' '}
<Link
href="https://opencollective.com/drop-oss"
className="text-blue-500 hover:underline"
target="_blank"
>
OpenCollective
</Link>
, or click on individual contributors above and add to their
personal pockets.
</dd>
</dl>
</div>
</section>
</Container>
)
}
export default function About() {
return (
<main className="overflow-hidden">
<GradientBackground />
<Container>
<Navbar />
</Container>
<Header />
<Team />
<FrequentlyAskedQuestions />
<Footer />
</main>
)
}