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https://github.com/Drop-OSS/drop.git
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* feat: database redist support * feat: rearchitecture of database schemas, migration reset, and #180 * feat: import redists * fix: giantbomb logging bug * feat: partial user platform support + statusMessage -> message * feat: add user platform filters to store view * fix: sanitize svg uploads ... copilot suggested this I feel dirty. * feat: beginnings of platform & redist management * feat: add server side redist patching * fix: update drop-base commit * feat: import of custom platforms & file extensions * fix: redelete platform * fix: remove platform * feat: uninstall commands, new R UI * checkpoint: before migrating to nuxt v4 * update to nuxt 4 * fix: fixes for Nuxt v4 update * fix: remaining type issues * feat: initial feedback to import other kinds of versions * working commit * fix: lint * feat: redist import
70 lines
1.4 KiB
TypeScript
70 lines
1.4 KiB
TypeScript
import { type } from "arktype";
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import { readDropValidatedBody, throwingArktype } from "~~/server/arktype";
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import aclManager from "~~/server/internal/acls";
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import prisma from "~~/server/internal/db/database";
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const GamePost = type({
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published: "boolean",
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developed: "boolean",
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id: "string",
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}).configure(throwingArktype);
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["company:update"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const companyId = getRouterParam(h3, "id")!;
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const body = await readDropValidatedBody(h3, GamePost);
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if (!body.published && !body.developed)
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throw createError({
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statusCode: 400,
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message: "Must be related (either developed or published).",
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});
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const publisherConnect = body.published
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? {
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publishers: {
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connect: {
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id: companyId,
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},
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},
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}
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: undefined;
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const developerConnect = body.developed
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? {
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developers: {
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connect: {
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id: companyId,
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},
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},
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}
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: undefined;
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const game = await prisma.game.update({
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where: {
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id: body.id,
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},
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data: {
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...publisherConnect,
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...developerConnect,
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},
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include: {
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publishers: {
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select: {
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id: true,
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},
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},
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developers: {
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select: {
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id: true,
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},
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},
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},
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});
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return game;
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});
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