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https://github.com/Drop-OSS/drop.git
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* feat: database redist support * feat: rearchitecture of database schemas, migration reset, and #180 * feat: import redists * fix: giantbomb logging bug * feat: partial user platform support + statusMessage -> message * feat: add user platform filters to store view * fix: sanitize svg uploads ... copilot suggested this I feel dirty. * feat: beginnings of platform & redist management * feat: add server side redist patching * fix: update drop-base commit * feat: import of custom platforms & file extensions * fix: redelete platform * fix: remove platform * feat: uninstall commands, new R UI * checkpoint: before migrating to nuxt v4 * update to nuxt 4 * fix: fixes for Nuxt v4 update * fix: remaining type issues * feat: initial feedback to import other kinds of versions * working commit * fix: lint * feat: redist import
24 lines
649 B
TypeScript
24 lines
649 B
TypeScript
import aclManager from "~~/server/internal/acls";
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import prisma from "~~/server/internal/db/database";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["game:update"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const body = await readBody(h3);
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const id = getRouterParam(h3, "id")!;
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const restOfTheBody = { ...body };
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delete restOfTheBody["id"];
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const newObj = await prisma.game.update({
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where: {
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id: id,
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},
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data: restOfTheBody,
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// I would put a select here, but it would be based on the body, and muck up the types
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});
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return newObj;
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});
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