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https://github.com/Drop-OSS/drop.git
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* feat: database redist support * feat: rearchitecture of database schemas, migration reset, and #180 * feat: import redists * fix: giantbomb logging bug * feat: partial user platform support + statusMessage -> message * feat: add user platform filters to store view * fix: sanitize svg uploads ... copilot suggested this I feel dirty. * feat: beginnings of platform & redist management * feat: add server side redist patching * fix: update drop-base commit * feat: import of custom platforms & file extensions * fix: redelete platform * fix: remove platform * feat: uninstall commands, new R UI * checkpoint: before migrating to nuxt v4 * update to nuxt 4 * fix: fixes for Nuxt v4 update * fix: remaining type issues * feat: initial feedback to import other kinds of versions * working commit * fix: lint * feat: redist import
28 lines
875 B
TypeScript
28 lines
875 B
TypeScript
// create new screenshot
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import aclManager from "~~/server/internal/acls";
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import prisma from "~~/server/internal/db/database";
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import screenshotManager from "~~/server/internal/screenshots";
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// TODO: make defineClientEventHandler instead?
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// only clients will be upload screenshots yea??
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export default defineEventHandler(async (h3) => {
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const userId = await aclManager.getUserIdACL(h3, ["screenshots:new"]);
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if (!userId) throw createError({ statusCode: 403 });
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const gameId = getRouterParam(h3, "id");
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if (!gameId)
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throw createError({
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statusCode: 400,
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message: "Missing game ID",
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});
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const game = await prisma.game.findUnique({
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where: { id: gameId },
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select: { id: true },
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});
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if (!game)
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throw createError({ statusCode: 400, message: "Invalid game ID" });
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await screenshotManager.upload(userId, gameId, h3.node.req);
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});
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