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* fix: save task as Json rather than string * fix: pull objects before creating game in database * fix: strips relative dirs from version information * fix: #132 * fix: lint * fix: news object ids and small tweaks * fix: notification styling errors * fix: lint
62 lines
1.6 KiB
TypeScript
62 lines
1.6 KiB
TypeScript
import { ArkErrors, type } from "arktype";
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import { defineEventHandler, createError } from "h3";
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import aclManager from "~/server/internal/acls";
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import newsManager from "~/server/internal/news";
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import { handleFileUpload } from "~/server/internal/utils/handlefileupload";
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const CreateNews = type({
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title: "string",
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description: "string",
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content: "string",
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tags: "string = '[]'",
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});
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["news:create"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const form = await readMultipartFormData(h3);
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if (!form)
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throw createError({
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statusCode: 400,
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statusMessage: "This endpoint requires multipart form data.",
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});
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const uploadResult = await handleFileUpload(h3, {}, ["internal:read"], 1);
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if (!uploadResult)
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throw createError({
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statusCode: 400,
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statusMessage: "Failed to upload file",
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});
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const [imageIds, options, pull, _dump] = uploadResult;
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const body = await CreateNews(options);
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if (body instanceof ArkErrors)
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throw createError({ statusCode: 400, statusMessage: body.summary });
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const parsedTags = JSON.parse(body.tags);
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if (typeof parsedTags !== "object" || !Array.isArray(parsedTags))
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throw createError({
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statusCode: 400,
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statusMessage: "Tags must be an array",
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});
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const imageId = imageIds.at(0);
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const article = await newsManager.create({
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title: body.title,
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description: body.description,
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content: body.content,
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tags: parsedTags,
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...(imageId && { imageObjectId: imageId }),
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authorId: "system",
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});
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await pull();
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return article;
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});
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